Conjuror advice

Theroc

First Post
Alright, this is somewhat a theoretical exercise.

I'm creating a character for Living Enworld, and want to try the "Learner" PrC that someone had created. It will be quite a long time until I get there, as we start at level 1, but I'd like to try to plot out a relatively speedy way to reach the requirements.

These requirements are:
Learner PrC Requirements said:
REQUIREMENTS
To qualify to become a learner, a character must fulfill the following requirements.
BAB: +4.
Skills: Knowledge (arcana) 6 ranks, Knowledge (nature) 6 ranks.
Feats: Endurance.
Spells: Able to spontaneously cast at least 3rd-level arcane spells.

As a note, LEW has a feat which allows you to spontaneously cast a spell with which you have spell mastery. So, I'd also need to spend 2 feats after I achieve 3rd level spellcasting.

The concept of the character is a hands-on researcher of monsters, to an extent. Not quite totally the 'genius laboratory' type, but one who observes things and is fascinated with monsters, so a focus on summoning.

Does anyone have any recommended paths to minimize the loss of spellcasting progression? ANything in the PHB or DMG is allowed, plus anything seen in the approved rules for LEW found here: http://www.enworld.org/forum/living-en-world/142438-rules-mechanics.html

Any help or advice minimizing the number of levels needed to reach those requirements would be much appreciated.
 

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Very odd prc - requires spellcasting, but does not advance it.

Can't you use the spontaneous divination variant from complete divine? You lose your 5th lv wiz bonus feat, but gain the ability to spontaneously cast any divination spell you know. So that should more than take care of the prereq.

The bab requirement is odd. Maybe wiz6/fighter1?

Battlesorc6 would meet the bab and spellcasting requirements at 6th lv, but you will need to "waste" a feat on education to somehow get knowledge: nature as a class skill.
 

Very odd prc - requires spellcasting, but does not advance it.

Can't you use the spontaneous divination variant from complete divine? You lose your 5th lv wiz bonus feat, but gain the ability to spontaneously cast any divination spell you know. So that should more than take care of the prereq.

The bab requirement is odd. Maybe wiz6/fighter1?

Battlesorc6 would meet the bab and spellcasting requirements at 6th lv, but you will need to "waste" a feat on education to somehow get knowledge: nature as a class skill.

RE: Spontaneous Divination Variant
Nope, I cannot use any material from Complete Divine. It is not in the PHB or the DMG, nor is it among the explicitly approved material in the link I provided, so it is not an option.

Battle Sorcerer is also not approved.
 


"Do not call up that which you cannot put down".
- P.Celsus​

"The essential Saltes of Animals may be so prepared and preserved, that an ingenious Man may have the whole Ark of Noah in his own Studie, and raise the fine Shape of an Animal out of its Ashes at his Pleasure; and by the lyke Method from the essential Saltes of humane Dust, a Philosopher may, without any criminal Necromancy, call up the Shape of any dead Ancestour from the Dust whereinto his Bodie has been incinerated."
- Borellus​

JUST ONE SOUL?! Is there anything on this puny earth as important? Isn't even one soul worth all this effort... and more?"
- the umpire The Real Ghostbusters; Night game​
 

Huh. Here I was messin' around with the Racial paragon levels (medium BAB, most level increase spellcasting) rather than additional wizard levels and a full BAB class.

Just out of curiousity, are the racial paragon classes not very good, that no one seemed to look at them, or is it just something no one really uses so you guys didn't think of it.

@frank:
Following P.Celsus advice would be a little restrictive, since at level 1 I think anything I could summon could kill me 1 v 1, lol
 

To enter at 8th level,
Ranger 1 / Conjurer 6, which with Track and perhaps favored enemy (magical beast) has a nice thematic fit with the Learner,
or Human or Elf Paragon 1 / Conjurer 1 / Paragon +2 / Conjurer +3, where the +2 ability boosts help to counteract the Learner's slight MAD and lack of focus. Human Paragon 2 lets you gain the weak Endurance feat for free.
Either route loses only 1 spellcasting level before Learner levels begin.
 

Huh. Here I was messin' around with the Racial paragon levels (medium BAB, most level increase spellcasting) rather than additional wizard levels and a full BAB class.

Just out of curiousity, are the racial paragon classes not very good, that no one seemed to look at them, or is it just something no one really uses so you guys didn't think of it.

@frank:
Following P.Celsus advice would be a little restrictive, since at level 1 I think anything I could summon could kill me 1 v 1, lol

Actually, I like the Racial Paragon classes, but I rarely see people use them. However, without any clue as to the PCs race, I didn't consider them.
 


With 3 levels of either the Elf Paragon or the Human Paragon, you'd get +2BAB and +2 caster levels, plus a stat boost. At 7th level, though, you'd still be one caster level shy of being able to cast 3rd level spells.

With the Half-Elf Paragon, one of the options is Divided ancestry. Here, it doesn't help you get to your goal any faster, since if you maxed out your Half-Elf and either Human or Elf paragon levels, you'd have the BAB no problem, but at 7th level, you'd still be casting 2nd level spells at best. You'd have at least one bonus feat and +4 in stat boosts (in addition to the ones gained every 4 PC levels). Again, you'd need at least one more caster level to cast 3rd level spells.
 

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