Conquering an Orc Infested Village

Orc-inFested, not Orc invested. :) My mistake. I cleared it up above.

I like some of these ideas so far. What we really needs are some good one-two punch kinds of ideas. I was thinking after we "stole" an orc and charmed / questioned it to our hearts content we could write a mock letter in the orc tongue to the goblin tribe. Something along the lines of a peace treaty desired due to the human forces harrassing them. Then we could dump the dead body outside the caves with this note in its pocket. Plus a large torn pouch with a few gold pieces lying around (perhaps under the body).

If things go well, the goblins walk into Hamfast and begin a feud/ battle with the orcs. If the goblins lose and return to the caves (which we would secure in the meantime), we could try allying with the goblins to "overcome" the foul orcs of Hamfast. In return they could live peaceably in the caves in monster territory. And some in Hamfast.
(last resort, we could attack from defensive positions to wipe out at least one humanoid threat)

I think it's an okay idea, if perhaps a little too complex. There are too many contingencies. Also my own character would never suggest such a thing, but right now it's kill or be killed in our County.

My favorite idea is "haunting" the orcs. It may not be so practical. But I always love fun plans more than effective, but boring ones.
 

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I hate to go all real world on ya' but there are a lot of variable that are missing from the above equation.

SALUTE - Size Armament Location Units Time Equipment

You have stated that you don't know the exact number of foes you are dealing with - first suggestion - intelligence - whether it is Invisibility and sneaking arounf to physically see what's there or Wizard Eye, Scrye, etc. to do it arcanely, you need firmer numbers. The first rule of engagement is never trust an eye witness, unless it's you. You need some better recon!

What do they have available, it was already said they used non-standard orc tactics, are they being led by a more intelligent NPC or what if they have a magic user in the group, could make for a bad surprise if you go in blind.

Location is pretty much covered

Units - see Armament above, but what about those slaves? If you could infiltrate and turn them on their captors, it could make your job a lot easier - also, if you haunt the orcs, there is a good chance a lot of innocents will be killed to keep from having to bring them along, or to keep them working if the refuse due to the hauntings. (Just a thought)

Time - Is time a factor? If you have a little time, use it, if it has to be done right now. How you do it may not matter so much as doing it in the fastest way possible - ie - kill everything and let the gods sort them out.

Equipment - Why are the slaves using their hands to dig? Just to bust their morale or because they don't have the resources to spare to make tools? digging with bare hands is inefficiant, even slave drivers would prefer to use tools if available. If the orcs used superior tactics, this part doesn't square... This would concern me more than any of the other information.

And Diagol is right - "Charlie lives in the ground man, he can be anywhere..."
 

I hate to go all real world on ya' but there are a lot of variable that are missing from the above equation.

SALUTE - Size Armament Location Units Time Equipment

You have stated that you don't know the exact number of foes you are dealing with - first suggestion - intelligence - whether it is Invisibility and sneaking arounf to physically see what's there or Wizard Eye, Scrye, etc. to do it arcanely, you need firmer numbers. The first rule of engagement is never trust an eye witness, unless it's you. You need some better recon!

What do they have available, it was already said they used non-standard orc tactics, are they being led by a more intelligent NPC or what if they have a magic user in the group, could make for a bad surprise if you go in blind.

Location is pretty much covered

Units - see Armament above, but what about those slaves? If you could infiltrate and turn them on their captors, it could make your job a lot easier - also, if you haunt the orcs, there is a good chance a lot of innocents will be killed to keep from having to bring them along, or to keep them working if the refuse due to the hauntings. (Just a thought)

Time - Is time a factor? If you have a little time, use it, if it has to be done right now. How you do it may not matter so much as doing it in the fastest way possible - ie - kill everything and let the gods sort them out.

Equipment - Why are the slaves using their hands to dig? Just to bust their morale or because they don't have the resources to spare to make tools? digging with bare hands is inefficiant, even slave drivers would prefer to use tools if available. If the orcs used superior tactics, this part doesn't square... This would concern me more than any of the other information.

And Diaglo is right - "Charlie lives in the ground man, he can be anywhere..."
 


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