ContagionUser
First Post
Contagion | Level Up

Does this spell inflict the disease and it's effects immediately and after 3 fails it lasts 7 days
Or
Is the disease only in effect after 3 fails?
The spell applies the disease with a successful attack.Make a melee spell attack. On a hit, you afflict the target with a disease chosen from the list below.
The target must make a Constitution saving throw at the end of each of its turns. After three failed saves, the disease lasts for the duration and the creature stops making saves, or after three successful saves, the creature recovers and the spell ends
So, the target will have disadvantage on the follow up saves of the Contagion spell, AND, every time it takes damage it gets stunned until the end of the next turn (no save!).Slimy Doom: The target bleeds uncontrollably. It has disadvantage when using Constitution for an ability check or saving throw. Whenever it takes damage, the target is stunned until the end of its next turn.
After being stunned, Str and Dex saves automatically fail.
- A stunned creature is incapacitated (see the condition), can't move, and can speak only falteringly.
- The creature automatically fails Strength and Dexterity saving throws.
- Attack rolls against the creature have advantage.
- A creature that is immune to being stunned is immune to being rattled.
that's not even a combo. it's just the best option.I'm realizing that there's a crazy combo one can do with this spell.
Cast it and choose Slimy Doom as an option.
So, the target will have disadvantage on the follow up saves of the Contagion spell, AND, every time it takes damage it gets stunned until the end of the next turn (no save!).
After being stunned, Str and Dex saves automatically fail.
This single spell creates a significant semi-permanent stun-lock condition
yeah, slowed is more in line with the other effects, especially considering slimy doom also imposes disadvantage on saves to throw off the disease.My suggestion is that they should downgrade the Stunned condition to Slowed.
In the sense that slowed in this instance will be more like a debilitating irritation rather than slowed in the conventional understanding of the effect.
Yes, the spell synergises with itself and allows to chain other effects very easily. It's a no-brainerthat's not even a combo. it's just the best option.