D&D 4E [Continuation 4e] - Proposed new class: Shapeshifter

Oh, I know. The cosmetics are something that need to be got right. Which is partly what I was pitching. And I can already see vast improvements to be made both mechanically and cosmetically.

Oh, I agree. I love 4e, but a theoretical clone needs to do better than it without sacrificing all of its core language, and I don't think the shift from encounter/daily to scene/whatever is a net positive change (despite having spent roughly half my RPG time playing Storyteller and FATE games).
 

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Oh, I agree. I love 4e, but a theoretical clone needs to do better than it without sacrificing all of its core language, and I don't think the shift from encounter/daily to scene/whatever is a net positive change (despite having spent roughly half my RPG time playing Storyteller and FATE games).

Ah. I made it because it's genuinely the way I think of the structure of the game - I house rule Extended Rests to be less frequent (and find that improves the game drastically). I wouldn't have done it if I didn't think it was an improvement. Dazed -> Staggered is a strictly cosmetic change because 3.X staggered more or less is 4e Dazed.
 

Oh, I agree. I love 4e, but a theoretical clone needs to do better than it without sacrificing all of its core language, and I don't think the shift from encounter/daily to scene/whatever is a net positive change (despite having spent roughly half my RPG time playing Storyteller and FATE games).

No, it really is. It shows off that the DM is the one who decides when these powers refresh, by framing the scene. I too make extended rests much less frequent. So maybe an entire journey to a distant pyramid across a hostile desert that takes two weeks might take place between extended rests - because 6 hours of fitful sleep in a hostile desert interrupted by the need to take watches is not an extended rest.
 

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