catastrophic
First Post
One option would be the Stake-Changer.
The 'stakes' in this sense are the risks vs rewards of an encounter. Can you die in the combat? Or will you just have to flee if you lose? If you win, is it a minor victory, or a major one? The GM usually defines this stuff, but what if a PC class could do so?
So, a fifth role would be a role that could effect the meta-qualities of combat, which are normally up to the gm, and the random roll of the die. Gambling greater risks for higher rewards, and eroding foture good fortune to make up for current bad luck.
Imagine a Fateweaver class which could twist the skeins of fate to determine what the party risked in a given battle. If a battle is going well, thay can try and boost the outcomes of the fight, making it more important, while if it's going badly, they could insulate the party from negative effects.
But beware! For toying with fate is risky, and poor strategy and luck by the fateweaver could see the pcs suffering additional negative outcomes!
You could even do this without too much of a 'back end' by having their powers be based around normally random factors like die rolls, and resources like treasure parcels, and healing surges. A fateweaver could borrow a crit from you, to cancel a miss later on, or vice versa.
Each power source could have a class in the 'staker' role- The Arcane Fateweaver, the Divine Oracle, the Martial Mastermind, and so on.
The 'stakes' in this sense are the risks vs rewards of an encounter. Can you die in the combat? Or will you just have to flee if you lose? If you win, is it a minor victory, or a major one? The GM usually defines this stuff, but what if a PC class could do so?
So, a fifth role would be a role that could effect the meta-qualities of combat, which are normally up to the gm, and the random roll of the die. Gambling greater risks for higher rewards, and eroding foture good fortune to make up for current bad luck.
Imagine a Fateweaver class which could twist the skeins of fate to determine what the party risked in a given battle. If a battle is going well, thay can try and boost the outcomes of the fight, making it more important, while if it's going badly, they could insulate the party from negative effects.
But beware! For toying with fate is risky, and poor strategy and luck by the fateweaver could see the pcs suffering additional negative outcomes!
You could even do this without too much of a 'back end' by having their powers be based around normally random factors like die rolls, and resources like treasure parcels, and healing surges. A fateweaver could borrow a crit from you, to cancel a miss later on, or vice versa.
Each power source could have a class in the 'staker' role- The Arcane Fateweaver, the Divine Oracle, the Martial Mastermind, and so on.
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