Abraxas
Explorer
In a few months I will begin DMing a new campaign. Currently, I've been DMing the Savage Tide adventure path. The problem I have been having is one of pacing. The PCs are leveling too fast in game time. I don't mind the characters leveling every 2-3 sessions - but I want those sessions to cover larger amounts of in game time.
I've tried hand-waving it by saying 3 months, 6 months or even a year have passed - but that seems too artificial. It also runs into a problem when using the published adventure paths - the APs have timelines with events happening too fast.
I've also had the seasons have an impact on adventuring - in northern areas, people buckle down for the winter, in tropical or coastal areas the rainy season puts a hold on activities. But after a certain level, weather doesn't impede the PCs, so taking 4 months off for it to warm up or dry out doesn't make sense.
At higher levels, item creation takes up time - but not much.
What I would like is a 15 - 25 year in game time frame for going from level 1 to level 20 (3.5E) or 30 (4E). The characters would then start at an age of 19 - 25 and be at the top when they are between 34 and 50.
How do others handle in game pacing?
Do you not sweat it and have 20 th/30th level PCs who are 19-22 years old?
I've tried hand-waving it by saying 3 months, 6 months or even a year have passed - but that seems too artificial. It also runs into a problem when using the published adventure paths - the APs have timelines with events happening too fast.
I've also had the seasons have an impact on adventuring - in northern areas, people buckle down for the winter, in tropical or coastal areas the rainy season puts a hold on activities. But after a certain level, weather doesn't impede the PCs, so taking 4 months off for it to warm up or dry out doesn't make sense.
At higher levels, item creation takes up time - but not much.
What I would like is a 15 - 25 year in game time frame for going from level 1 to level 20 (3.5E) or 30 (4E). The characters would then start at an age of 19 - 25 and be at the top when they are between 34 and 50.
How do others handle in game pacing?
Do you not sweat it and have 20 th/30th level PCs who are 19-22 years old?