Conventions All Report Record Attendance

All the main tabletop gaming conventions have announced record breaking attendance again this year. UK Games Expo had 21,700 unique attendees in June, Origins had 18,648 (interestingly not leapfrogging UKGE as it has the last few years), and Gen Con boasted "more than 60,000" unique attendees. Last year, it had 60,819, but they haven't given a precise figure this year. Here's the current chart of the four major tabletop conventions as it stands.


IMG_3617.jpg

UKGE 2018


ConventionUnique AttendeesTurnstileExhibitors
Gen Con 2018"over 60K"*223,000520+
Essen Spiel 2017unknown174,000900+
UK Games Expo 201821,70039,000400+
Origins Game Fair 201818,64870,765300+
Pax Unplugged 2017unknown45,000unknown
*Last year was 60,819

While Gen Con's 2018 figures are unclear, last year it has 60,817 unique attendees, 201,852 turnstile, and 500+ exhibitors. This year, it's attendance announcement says there was a record number of 4-day badge sales, +16% Saturday badges, and +60% Sunday badges.

Gen Con this year and last year expanded into the nearby Lucas Oil Stadium.

Essen Spiel comes later this year, at the end of October. It typically has a lower turnstile than Gen Con, and does not release unique attendees figures.

Turnstile includes multiple entries from the the same badge holder -- so if you have a four day badge and walk in and out of the convention hall 10 times in that period, you are counted 10 times for turnstile figures. Unique attendees, on the other hand, counts the number of individuals who purchased badges/tickets.

Conventions which don't focus exclusively on tabletop games tend to be bigger, especially those which include comic books (Italy's Lucca Comics & Games dwarfs all of these).

Here's a look at Gen Con's attendance figures going all the way back to the 1970s. As can be seen, there's been meteoric growth since 2010. Image courtesy of Wikipedia.


1280px-Gen-Con-Attendance.svg.png

 

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Pauper

That guy, who does that thing.
Considering that GenCon doesn't have actual turnstiles, I suspect their 'turnstile' attendance is a mathematically calculated value close to what others would call 'footfall':

(# of 4-day badges sold)*4+# of individual day badges sold

They do have staff at the doors to the event and dealer halls, but they seem only to be checking that those passing through the doors have valid badges, not counting them.

Regardless, though, conventions definitely seem to be a big draw.

--
Pauper
 

TwoSix

Dirty, realism-hating munchkin powergamer
Oh, cool. Where did you find that? My Google fu failed me!
It's not official, so it's not something where I really trust the number, but it does match my own perception. http://denaghdesign.com/pax-unplugged-it/#identifier_0_687

It's a great convention, excellent site, and having the PAX name on it sure helps, but I think the timing of the convention (right after American Thanksgiving) means it won't be able to break into the top tier of gaming conventions.
 


Henry

Autoexreginated
AND Penny Arcade! Those things draw crowds of thousands as well, though the Crit Role crew have quite the special chemistry that lends to people just loving to watch them. The strong friendships between them, plus their strongly expressed fan appreciation, really draws people in.

Drop the popularity and growth of D&D5 on top of this, and it has really stricken a chord in the current zeitgeist. I just watched Joe Manganiello and Stephen Colbert geek out about D&D in front of 3 million people this week, for that matter.

It's kinda cliché now, but it's still a great time to be a gamer.
 

R_J_K75

Legend
Convention Stats

Think some of you are missing the point. The hobby/industry we all love and support is alive and thriving. I think thats the bottom line!
 




TwoSix

Dirty, realism-hating munchkin powergamer
Think some of you are missing the point. The hobby/industry we all love and support is alive and thriving. I think thats the bottom line!
Pretty sure the numbers are simply reinforcing that narrative, actually.
 

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