Scurvy_Platypus
Explorer
Hrothgar Rannúlfr said:I do see your point on this. I'd be open to putting in additional pre-requisites (perhaps, Dodge and Mobility?) for characters/creatures that were not size Small. Or, perhaps the pre-requisites would always apply regardless of creature size unless the DM gave it to the creature as a racial bonus feat?
One of the things you might think about is using the old Feat Point system offered up by Sean Reynolds to help you build the feat. You can find it here:
http://www.seankreynolds.com/rpgfiles/misc/featpointsystem.html
Hrothgar Rannúlfr said:One of the things I really like about what I've seen of 4th Edition is that combats look to be more mobile than they are in 3.x. I'm looking to bring that extra mobility into my 3.x game.
If that's the case, I'm not sure that the way you're going about it is quite right.
Feats are mostly limited to 1 every 3 levels, unless you're running something like BESMd20, where you can buy a feat (or more) every level if you want.
I'm not quite sure what to suggest as an alternative. One thing might be just rebuilding the classes a bit, and including a series of these things as options. If you go this route, one thing to think about might be the whole "dead levels" article they had a while back.
http://www.wizards.com/default.asp?x=dnd/cwc/20061013a
http://www.wizards.com/default.asp?x=dnd/cwc/20070227x
I've heard a number of people talk about how Book of 9 swords seems to have been an inspiration for how some of the 4E stuff works, so looking at the classes there might be an idea as well. I don't have the book though, so you'll have to hit someone else up about its mechanical bits.
