Converting Al-Qadim and Oriental Adventures creatures

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A 6th level monk has...

3 monk bonus feats, flurry of blows, 1d8 unarmed strike, evasion, fast movement +10 ft., +1 AC bonus, still mind, Ki strike (magic), purity of body, and slow fall 30 ft.

We can drop purity of body and still mind, since undead are already immune to disease and mind-affecting spells and abilities.
 

According to the DMG, a level 6 NPC monk has the following ability scores: Str 14 Dex 14 Con 12 Int 10 Wis 15 Chr 8

As an undead, it won't have Constitution. It should probably have a higher Charisma though.
 




Added to Homebrews.

Slow fall seemed kind of pointless underwater, so I dropped it.

Bonus Feat: At 1st level, a monk may select either Improved Grapple or Stunning Fist as a bonus feat. At 2nd level, she may select either Combat Reflexes or Deflect Arrows as a bonus feat. At 6th level, she may select either Improved Disarm or Improved Trip as a bonus feat. A monk need not have any of the prerequisites normally required for these feats to select them.

Which of these bonus feats shall we select for sea bonze?
 


How about Stunning Fist, Combat Reflexes and Improved Disarm?

Those are OK by me.

I wouldn't mind them getting Improved Grapple as one of their regular feats, it'd be useful for dragging victims down to the bottom. I'd probably go Weapon Focus (unarmed strike) and Lightning Reflexes for the other two.
 

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