We'll need to add immunity to light spells and effects and emotion-affecting spells and effects:
"A dazzle is immune to light-generating and emotion-affecting spells and effects, except the sun-sparkle gaze of the opinicus."
How would we state that? Just as is?
Regarding the Opinicus, do we wait until we work out the opinicus and note how their gaze effects al-Jahar, or add it in the al-Jahar details?
How about this for the Description text:
"A dazzle is immune to light-generating and emotion-affecting spells and effects, except the sun-sparkle gaze of the opinicus."
How would we state that? Just as is?
Regarding the Opinicus, do we wait until we work out the opinicus and note how their gaze effects al-Jahar, or add it in the al-Jahar details?
How about this for the Description text:
We might want to whittle that down a bit.This winged humanoid looks as though it were composed of sparkling white motes of light. Its genderless form and waves of almost invisible desert heat give the creature an otherworldly appearance.
Al-Jahar, also known as dazzles, hide among the population of cities. They feed upon the base emotions of intelligent creatures. Al-Jahar may generate these emotions through magic as well as mundane means. If the al-Jahar is careful, it can prey on the same people for years without them ever realizing the truth. Smaller towns usually recognize much more quickly that something is amiss, and drive the creatures away.
Al-Jahar often claims a territory, like a dockside tavern where fights are common and easy to incite. Other al-Jahar are not welcome in this territory, and may be attacked if they intrude.
Typically, al-Jahar use Change Shape to appear as a beautiful human or elven woman, though they are not limited to these forms. The al-Jahar may further disguise themselves through Bluff and Disguise skill checks.
While the creature prefers to avoid direct combat, al-Jahar may seek out brawls or even encourage others to fight, for that generates a number of strong emotions on which it may feed.
If discovered, an al-Jahar attempts a fast escape, often returning to its true form so it may fly away. If pressed, it will fight with its claws and Spell-Like Abilities.
Little is known of these creatures' origins. They might be associated with ancient cities or long abandoned desert lands, possibly claiming summoned from nether regions in lost rites. Al-Jahar do not seem to breed, and it is suspected that there is a limited number of them in existence.
Al-Jahar dislike good creatures, in particular they hate and fear opinicus.
Al-Qadim Campaigns:
Usually found in Huzuz, al-Jahar may appear in any thriving metropolis. Scholars believe they might be a remnant from the Haunted Lands or the Ruined Kingdoms. Alternatively, these previous city-states and lost kingdoms might have summoned al-Jahar using spells now forgotten or forbidden by Enlightenment.