Shade
Monster Junkie
I was just waiting for agreement.
Rejuvenation (Su): In most cases, it’s difficult to destroy a hama through simple combat: The “destroyed” spirit will often restore itself in 1 year. Even the most powerful spells are usually only temporary solutions. A hama that would otherwise be destroyed returns to its old haunts with a successful level check (1d20 + hama’s HD) against DC 16. As a rule, the only way to get rid of a hama for sure is to determine its incomplete task and help it to accomplish its goal. The exact means varies with each spirit and may require a good deal of research. Even when its task is complete, a hama may linger in order to provide a reward for its helpers, although it can no longer rejuvenate if destroyed.
I'll agree.
