Drow, 2nd-Level Rogue/5th-level Ranger/3rd-level Shadowdancer
Medium Humanoid (Elf)
Hit Dice: 10d12 (65 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 13 (+3 Dex), touch 13, flat-footed 10
Base Attack/Grapple: +8/+x
Attack: x
Full Attack: x
Space/Reach: 5 ft./5 ft.
Special Attacks: Combat style (two-weapon fighting), favored enemies (2), poison, shadow illusion, sneak attack +1d6, spell-like abilities, summon shadow
Special Qualities: Animal companion, drow traits, evasion, hide in plain sight, spell resistance 12, trapfinding, uncanny dodge, wild empathy
Saves: Fort +5, Ref +10, Will +2
Abilities: Str 14, Dex 16, Con 8, Int 12, Wis 14, Cha 10
Skills: 45 rogue ranks, 35 ranger ranks, 21 shadowdancer ranks (must meet prestige class prereqs)
Feats: Combat Reflexes, Dodge, Endurance (B), Mobility, Track (B), Two-Weapon Fighting (B), 1 more
Environment: Underground
Organization: x
Challenge Rating: x
Treasure: Standard
Alignment: Usually neutral evil
Advancement: By character class
Level Adjustment: +2
Refresh my memory: Since evasion is earned twice, does it gain improved evasion?