We could modify this from the t'uen-rin:
Awe (Su): Once per day, a t’uen-rin may create an aura that can deeply affect mortals. It does this by rearing up on its hind legs, and letting out a commanding cry. Creatures that can see the t’uen-rin must succeed on a DC 28 Will save to avoid the effects. A creature that succeeds on its saving throw remains immune to that t’uen-rin's awe for 24 hours. This effect lasts for 2d6+6 rounds. This is a mind-affecting effect. The save DC is Charisma-based.
A t’uen-rin can choose from the following effects each round as a free action while its awe power is in effect:
Daze: Affected beings just stare at the t’uen-rin in fascination. Awed creatures may defend themselves normally, but can take no actions. If a creature attacked physically, it will recover in the following round.
Fright: Affected beings become shaken and suffer a –2 morale penalty on attack rolls, saves, and checks. The merest glance or gesture from the t’uen-rin makes them frightened, and they flee as quickly as they can, although they can choose the path of their flight.
Resolve: The t’uen-rin’s allies receive a +4 morale bonus on attack rolls, saves, and checks, while the t’uen-rin’s foes receive a –4 morale penalty on attack rolls, saves, and checks.