Converting Epic Level Creatures

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Fighter may seem boring, but is a perfect fit for 'em.

The go-zu are like mini versions of General Ox...

I already knew their general qualities, since I've got Oriental Adventures (both the 1E and 3E versions). I just couldn't face going through my collection to find out where I'd put the dang thing.

EDIT: Come to think of it, there's the 2E version in MC6 as well :ENDEDIT

So CR 20-21, for 11-12 levels in a character class?

If we just modified Tiger's organization we'd get:

Organisation: Solitary; ox-team (General Ox plus 5-10 ox creatures of CR 20-21, such as go-zu oni 12th level fighters or awakened bison 18th level barbarians) or stampede (General Ox plus 10 ox creatures of CR 20-21 plus 10-40 go-zu oni)

However, Ox seems to prefer go-zu oni, which suggests changing it to:

Organisation: Solitary; ox-team (General Ox plus 4-8 go-zu oni of CR 20-21, such as go-zu oni 12th level fighters or monks) or stampede (General Ox plus 8 go-zu oni of CR 20-21 plus 10-40 standard go-zu oni)
 
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Do you have 3E stats for the other two OA Oni handy?

The Common Oni is probably too monstrous, but the Me-Zu Oni might do as a "herdmate" for General Ox.

They may have horse heads, but there's still a lot of overlap.

EDIT: Plus, don't they still have wu-jen spellcasting in 3E? That would make them useful spellcaster bodyguards to go with the go-zu martial bodyguards.
 
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Me-zu would probably fit fine. Since we don't have "General Horse", they might as well follow some leader. ;)
 



Me-zu would probably fit fine. Since we don't have "General Horse", they might as well follow some leader. ;)

They're probably petitioning the Celestial Emperor to commission a General Horse as we speak. :)

So what stats do Me-Zu have in 3E, are they still spellcasters?
 

Me-zu cast spells as 10th-level wu jen.

They are one CR higher than go-zu. I worked them into the Org line on Homebrews, but we can change the numbers if you desire.
 

I have no objection to what's there now.

These generals have been fun; I hope whatever's next is just as good!
 

Me-zu cast spells as 10th-level wu jen.

They are one CR higher than go-zu. I worked them into the Org line on Homebrews, but we can change the numbers if you desire.


I'd rather the number or Me-zu was smaller than the number of Go-zu, maybe:

Organization: Solitary, ox-team (General Ox plus 4-8 go-zu oni of CR 20-21, such as go-zu oni 12th level fighters or monks) or stampede (General Ox plus 8 go-zu oni of CR 20-21 plus 10-40 standard go-zu oni and 2-4 me-zu oni of CR 20-21 plus 5-20 standard me-zu oni)

Also, there are a few minor errors.

He should have a base speed listed for when he isn't wearing heavy armour, his unencumbered land speed would be 70 ft.

Speed: 50 ft. in full plate (10 squares; base speed 70 ft.), fly 60 ft. (perfect)

The meteoric mace "has a head mace from a lump of meteoric iron" rather than "made from".

Since you've dropped the triple auto-quicken feat Ox can't have the quickened spells listed in his tactics entry:

Combat
General ox loves to blast away hosts of lesser opponents by simultaneously casting two meteor swarm spells, an empowered widened meteor swarm from his meteoric mace and a quickened meteor swarm from his sorcerer spellcasting. For worthy foes, he prefers to Dire Charge into them and unleash full attacks using his mace in combination with quickened spells – usually implosion or polar ray.

Revising...

General ox loves to blast away hosts of lesser opponents with an empowered widened meteor swarm from his meteoric mace or a quickened meteor swarm from his sorcerer spellcasting. For worthy foes, he prefers to Dire Charge into them and unleash full attacks using his mace.
 

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