Converting Epic Level Creatures

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Kazgaroth can cast a permanent charm on one victim within 10’ of itself. A side effect of this charm is that once per week, the charmed being must successfully save vs. spell or permanently lose a point of Charisma (to a minimum score of 3), due to the effects of the Beast’s vile magic on the being.
 

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Let's say 30 ft or maybe 60 ft. Probably Sp, as charm monster affected by permanency (though that's not normally allowed).
 

Let's go Su to make the save DC respectable. Something like this?

Permanent Charm (Su): At will (?), Kazgaroth may attempt to place a powerful charm upon a creature. This functions as charm monster (CL xth, Will DC x), except the range is 60 feet and the effect is permanent. Additionally, once per week a victim must succeed on a DC X Fortitude save or suffer 1 point of Charisma drain. The save DC is Charisma-based.
 

It says "on one victim", so I think that, if we give it to him at will, the effect is broken whenever he charms someone else. Sort of like how the warlock's charm effect works.
 


It says "on one victim", so I think that, if we give it to him at will, the effect is broken whenever he charms someone else. Sort of like how the warlock's charm effect works.
I like that interpretation. Let's make it explicit.
 

Like so?

Permanent Charm (Su): At will (?), Kazgaroth may attempt to place a powerful charm upon a single creature. This functions as charm monster (CL xth, Will DC x), except the range is 60 feet and the effect is permanent. Additionally, once per week the victim must succeed on a DC X Fortitude save or suffer 1 point of Charisma drain. The save DC is Charisma-based.

Kazgaroth may only permanently charm one creature at a time. Should he target another creature, the first victim is immediately freed from the charm, regardless of success or failure of the new target's saving throw.
 



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