Cleon
Legend
Cleon's suggested skills are fine.
Same with feats. I'll need to think about more.
Yes, it's got so many feats that we may have trouble coming up with good ones that represent its non-combative nature.
Perhaps we should think of what defensive feats would suit it?
There's the standard Save improving feats. Being a Construct it doesn't really need a Con boost, but Lightning Reflexes and Iron Will and its Epic equivalents could be of value.
I can't see that many other Epic Feats it's eligible for that are non-combat. Most of the stat-boosting Epic feats (i.e. Damage Reduction) aren't particularly attractive since we can just set those numbers arbitrarily without spending a feat.
Epic Toughness is useful for a Construct, since it doesn't have many regular ways of boosting HPs. Plus we can give it multiple times.
That's 11 feats so far. We could spend the extra three on an additional three Epic Toughness feats.
That makes the list:
Feats: Awesome Blow, Improved Bull Rush, Improved Overrun, Improved Sunder, Iron Will, Lightning Reflexes, Power Attack, Run
Epic Feats: Epic Reflexes, Epic Toughness ×4, Epic Will
That would give it a +6 bonus on its Will and Ref saves and another 120 hit points, plus considerable ability to smash through opponents.