Guess I should say something about the
conversion too!
First impression is it looks slightly weedy for Challenge 2. Compare it to the following Challenge 2 Animals from the
Monster Manual:
Giant Boar (Strength 17; special defense of Relentless; +5 to hit, average damage 10 or 17 on a Charge)
Polar Bear (Strength 20; Double Multiattack like the Solifugid, +7 to hit, average damage 21.5)
Hunter Shark (Strength 18; Advantage on Attacks against injured creatures; +6 to hit, average damage 13)
Currently it is:
conversion (Strength 15; +4 to hit (+7 with bite), average damage 9 [two forelegs], 12 [bite] or 21 [two forelegs and bite])
However, that might depend on how I'm supposed to interpret the wording of its Multiattack, which is a bit confusing. Does it have one forelegs attack and one bite attack? Or one forelegs attack and one attack with either forelegs or bite? Or two forelegs attacks, followed by one bite attack if it grabs a victim?
I'm guessing the second option is what you were aiming for, but I'm not sure.
It could do with being clearer. (Speaking of clarity, the bite attack has no damage type listed).
My guess is the intention was something like the following:
Option #1
Multiattack. The solifugid makes two foreleg attacks. It then makes a bite attack if it has a target grappled in its forelegs.
Alternatively, you could follow the "2 forelegs or 1 bite" model of the original AD&D monster, like so:
Option #2
Multiattack. The solifugid makes two foreleg attacks.
Foreleg.
Melee Weapon Attack: +# to hit, reach 5 ft., one target.
Hit: # (1d# + #) bludgeoning damage, and the target is grappled (escape DC ##). The solifugid can grapple only target at a time.
Bite.
Melee Weapon Attack: +# to hit (+# to hit if target grappled), reach 5 ft., one target.
Hit: ## (#d# + #) piercing damage.
Or adopt a "1 foreleg plus 1 bite or foreleg" model as follows:
Option #3
Multiattack. The solifugid makes two attacks, one of which can be a bite attack against a grappled target. If it grapples a target with a foreleg attack as its first attack it can bite that target as its second attack.
Foreleg.
Melee Weapon Attack: +# to hit, reach 5 ft., one target.
Hit: # (1d# + #) bludgeoning damage, and the target is grappled (escape DC ##). The solifugid can grapple only target at a time.
Bite. Can only attack grappled targets.
Melee Weapon Attack: +# to hit, reach 5 ft., one target.
Hit: ## (#d# + #) piercing damage.
Alternatively the Bite attack could have Advantage against an opponent grappled in its forelegs:
Option #1a or #2a Bite.
Melee Weapon Attack: +# to hit (with Advantage if target grappled), reach 5 ft., one target.
Hit: ## (#d# + #) piercing damage.
Option #3a Bite. Can only attack grappled targets.
Melee Weapon Attack: +# to hit (with Advantage), reach 5 ft., one target.
Hit: ## (#d# + #) piercing damage.
Do you like any of those Alternative Options?
If you adopt either the #2 or #3 "two attacks" Multiattacks rather than #1 "two or three attacks" Multiattack I'd suggest increasing the creature's Strength and/or bite damage dice a bit since, it'll be fewer attacks worth of damage per round. (
Option #1 does 2 forelegs OR two forelegs plus one bite,
Option #2 does two forelegs OR one bite,
Option #3 does two forelegs OR one foreleg plus one bite).
The listed escape DC 20 of the Forelegs seems way too high for a 5E monster of that Challenge Rating. A Giant Scorpion, for example, has Strength 15 and a higher Challenge Rating of 3 but its claw grapple is the rule-standard DC 12.
Oh, and giving it blindsight 60 ft. AND darkvision 60 ft. is a bit much, especially with tremorsense 30 ft. thrown in too boot. Maybe cut the darkvision? Real-life Solifugids have similar senses to Scorpions, and a Giant Scorpion only has blindsight 60ft. in 5E.