Converting Forgotten Realms monsters


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Agreed with Cleon on everything. But the question is how much to change the Con damage.

Well the Tomb of Horrors version of the Rot Grub does 2d6 Con damage (save negates). Our Crystal Nipper does 1d3 Con (save halves).

The Dungeonscape Rot Grub does 1d6 as a hazard and 3d6 as a swarm, so if we follow that lead the swarm should do 3d3 Con.

Round it down to 2d4 Con? 2d6 feels too nasty.
 

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