Cleon
Legend
That would effectively remove turn undead, which would prove problematic with their ties to negative energy.
I'm fine with that.
Sounds like we're agreed then.
It makes a change!
That would effectively remove turn undead, which would prove problematic with their ties to negative energy.
I'm fine with that.
Doesn't leave them with much unless they're martial types to start with.
Ah well. Anything else we can do to make these interesting, or does this seem like it?
Let's leave mental stats the same, but bump Str and Dex. The question is how much.
Dex +4 is good. You know, I'm coming around to a Cha +2 to boost the energy drain save a little.
Seconded!
Assuming the Lesser 'wrath has an array of straight 10s and 11s, it has Dex +6, Wis +2, Cha +4.
The Abysskin ought to be at least that good - would Str +2, Dex +6, Wis +4, Cha +4 be OK?