Converting "generic setting" Second Edition monsters


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Seems done!

We need to change the sand warrior's summoning spell names so they match.

Homebrew said:
A sand warrior can be summoned using the spells summon monster II or sand warrior (see below).

Summon Sand Warriors
Conjuration (Fire, Summoning)
Level: Brd 3, Clr 3, Drd 2, Rgr 2, Sor/Wiz 3
Components: V, S, M/DF
Casting Time: 1 round
Range: 30 ft.
Effect: 1d3+1 summoned creatures
Duration: 3 rounds/level (D)
Saving Throw: None
Spell Resistance: No

While we're on that subject, shouldn't the fire phantom also be summonable be a monster summoning II?

e.g. "Fire phantoms can be summoned to the material plane using the spells summon fire phantom (see below) or monster summoning II."
 

You mean summon monster II, right?

I'm starting to think we should either drop the summon monsters, raise their level, or drop these spells. SMII is lower level than these summon spells for several classes!

Also, summon sand warrior should have the earth descriptor, not fire.
 


You mean summon monster II, right?

I'm starting to think we should either drop the summon monsters, raise their level, or drop these spells. SMII is lower level than these summon spells for several classes!

Also, summon sand warrior should have the earth descriptor, not fire.

Summon monster, monster summoning, what's the difference. Apart from an edition or two. :p

I would keep the summon monster spell(s), but it does need increasing to III if we're having them summon the same number of sand warriors / fire phantoms.
 

I'm find with either dropping summon monster or bumping to SMIII. Tell you what, 1 or 2 on the die means drop SM, 3 or 4 means increase the spell level. Here we go...
 



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