Converting monsters from Dragon magazine (Part Two)

Status
Not open for further replies.

log in or register to remove this ad

Huh... on what occasion could a fruit be pierced ? does an attacker have a chance of piercing the fruit while using a piercing weapon ? or is it only if picked and eaten ?
 

I think normally the tree chooses to "pop" one of its own fruit. But if it's eaten, that would release the gas, too. I'm not sure about the chance from attacking, since I think the fruit is in the branches and most attacks would be directed toward the trunk. I could be convinced, though. ;)
 

Agreed. However, I could see a situation where an archer might want to "pop" all the fruit before moving into range, so I suppose we could allow such a mechanic.

Suggestions?
 

1 point of piercing damage pops the fruit, fruit AC is tree Dex + size modifier for Diminutive (maybe Fine) fruit?
 

Great! How's this?

Fruit (Ex): If the skin of a bohun tree's fruit is pierced, it releases poisonous gas in a 60-foot-radius burst. Generally, a bonun tree simply bursts a single attached fruit, but can hurl fruit in a desperation barrage. A bohun tree has 4d8 fruits at any time. Spent fruit regrows in 1d6 days. An opponent may target an individual fruit (AC 14). A piercing attack dealing at least 1 point of damage will cause the fruit to burst. This is a dangerous tactic unless done from distance, for the deadly gas is released.
 


In that case, let's move on...

Giant Rainbow Plant
CLIMATE/TERRAIN: Temperate and tropical forests and swamps
INTELLIGENCE: Semi
NO. APPEARING: 1-4
ARMOR CLASS: 7
HIT DICE: 6
THAC0: 15
NO. OF ATTACKS: See text
DAMAGE/ATTACKS: See text
SPECIAL ATTACKS: See text
SPECIAL DEFENSES: Dazzling
SIZE: L
MORALE: Elite (13)
XP VALUE: 3,000

The giant rainbow plant has a woody, trunklike stem from which grow 5-20 branchlike leaves that each end in a knobby tip. The stem grows up to 10’ In height, with each leaf half the height of the plant in length.

Combat: Like the giant sundew, this plant has developed an awareness of its surroundings and is selective about its prey. It will not attack anything under 4’ in height. The leaves and the stem are coated in a thick mucilage produced by glands throughout the plant. This mucilage gives the plant a shimmering appearance during the day, and under intense light causes a nonmagical dazzling effect on those who view and fail to save vs. petrification. The effect lasts for 1-4 rounds and makes the dazzled creature -2 on attack rolls.

Also like the giant sundew, the rainbow plant strikes with its leaves, with 1-6 branches lashing out at each victim within reach and striking for 1-2 hp damage from the knob at the end of each leaf. Each leaf adheres to the object struck, reducing the victim’s ability attack by -1 for every four leaves adhering to him. If the plant rolls a natural 20, the plant’s leaf struck the victim’s head, clogging the victim’s mouth and nostrils with mucilage. Suffocation results in 1-4 rounds unless the sap is dissolved with vinegar or alcohol, The leaves also produce a mild enzyme causing 1 hp damage per round per leaf unless the leaf is broken. The chance for breaking a leaf is the same as for opening doors, checking for each leaf separately. Fiery attacks and missiles do only half damage because of the plant’s mucilage covering. Blunt weapons do no damage.

Habitat/Ecology: The plant favors sandy soils under moist conditions, though it may die back during drought seasons, going into a dormant state until conditions improve. A few druids and wizards are said to keep such plants as guardians, but this is a very rare practice.

Originally appeared in Dragon Magazine #167 (1991).
 

Interesting. Not sure if I want to keep the suffocation or not for these, or at least change the bit about dissolving being the only way to avoid suffocating.
 


Status
Not open for further replies.
Remove ads

Top