Converting monsters from Dungeon Magazine

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Shade

Monster Junkie
Construction time!

Dungeon #14 said:
Libram of Constructs

The libram is a magical work giving full instructions for the manufacture of a range of golemlike constructs. The book radiates an evil aura, but may be used by an alignment. A magic-user of 12th or higher level may manufacture any of the puppets detailed in this scenario (except the ventriloquist puppet, which requires a 14th-level magic-user creator). The manufacture of any such puppet requires a minimum of six weeks' magical research and construction, using materials and spells as the DM rules appropriate (see the following for an example). However, without a limited wish spell, there is a 1% chance per day that the mage is not able to control the puppet, which then attacks everything in sight. Without a permanency spell, there is a 1% chance per day that the puppet simply falls apart and is useless. Only an evil magic-user has control over his creations using this book; all others who build constructs using this book are immediately attacked by their creations, which gain a +4 to hit against good-aligned magic-users.

The following part is taken from the black golem conversion we did from the same module:

Construction
The secrets to creating a black golem are found in the Libram of Constructs, an evil tome thats origins can be traced to the Nine Hells of Baator. Rumor has it that the book always finds its way into the hands of a powerful lawful evil wizard, as a reward for services to the baatezu.
 

dhaga

First Post
So should the original text be included in each construct entry for the module, or are we just using a portion of the text?

I think most of the full text should be included, if possible, including the spells needed for construction. It would not be too hard to adapt to each creature, as long as we're not limited by text space.
 


Shade

Monster Junkie
Taking a stab at construction...

Construction
The secrets to creating a conjurer puppet are found in the Libram of Constructs, an evil tome thats origins can be traced to the Nine Hells of Baator. Rumor has it that the book always finds its way into the hands of a powerful lawful evil wizard, as a reward for services to the baatezu.

The materials involved in the construction of a conjurer puppet's body are inexpensive (x gp), but the actual crafting of the body is more difficult. To craft the body requires a DC X Craft (?) or a DC x Profession (puppetteer?) check. A dark ritual is performed that transforms the lifeless doll into a construct.

CL 12th; Craft Construct, animate objects, blindness/deafness, confusion, hideous laughter, lightning bolt, caster must be at least 12th level; Price x gp; Cost x gp + x XP.

*Note: Casting limited wish as an additional prerequisite eliminates the berserk ability from the conjurer puppet.

We should add this ability, modified from the flesh golem...

Berserk (Ex): When a conjurer puppet enters combat, there is a cumulative 1% chance each round that its elemental spirit breaks free and the puppet goes berserk. The uncontrolled puppet goes on a rampage, attacking the nearest living creature or blasting some object smaller than itself with its wandstrike if no creature is within reach, then moving on to spread more destruction. The puppet's creator, if within 60 feet, can try to regain control by speaking firmly and persuasively to the puppet, which requires a DC 19 Charisma check. It takes 1 minute of inactivity by the puppet to reset the puppet's berserk chance to 0%.
 

dhaga

First Post
Fairly effective stab, I'd say. Just need to fill in some X's:
500 gp for materials? 1000 gp?

DC 25 Craft (Doll) or Craft (Puppet) or DC 25 Profession (Puppeteer)
 


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