Converting monsters from Dungeon Magazine

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freyar said:
SLAs: Darkness, Dispel Magic, and Fear (or is the wand closer to Cause Fear?) at will.

Already got you covered (I went with fear).

SD +2 or better weapons to hit, 30% magic resistance, immune to charm and hold spells

DR x/magic? Probably 10 or 15/magic based on its high HD.

The spirit leopard has several special abilities. Its leaping ability allows it to move anywhere in the room in only seconds.

It inherited a +8 bonus on Jump checks from regular leopard, and gains an additional +8 due to its land speed. And it has pounce. Will that suffice?

Once every five rounds, it can direct a blasting roar at one opponent, who must pass a wisdom check on 1d20 or else be stunned and helpless for three rounds.

How's this?

Blasting Roar (Su): Once every five rounds, a spirit leopard can unleash a targeted roar at one opponent within X feet. The victim must succeed on a DC X Will save or be stunned for three rounds. This is a sonic effect. The save DC is Constitution-based.

The spirit leopard has 120' infravision and can detect invisible objects at will.

Darkvision 120 ft. and low-light vision, plus this?

See Invisibility (Su): A spirit leopard continuously uses see invisibility as the spell (caster level 15th).
 

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Skills: 10 at 18 ranks
Balance 18, Concentration 18, Hide 18, Jump 18, Listen 18, Knowledge (religion) 18, Move Silently 18, Spot 18, Survival 18, Tumble 18?

Feats: 6
Improved Initiative, Improved Multiattack, Multiattack, Power Attack, Stealthy, Track

Environment: Kazhak's Realm?

Challenge Rating: 15?

Treasure: None?

Advancement: 16-24 HD (Large); 25-35 HD (Huge); 36-45 HD (Gargantuan)?

A spirit leopard is over 12 feet long and weighs as much as X pounds. (Dire bear weighs 12,000 pounds, and this is supposedly bigger)

Spirit leopards speak x. (Since Khazak is a LE deity, maybe Infernal?)

120 feet for blasting roar?
 

Looks good to me. I think Infernal is a good language choice, and let's go with 13000 lb.
 


Spider, Crystal
Freq: Very rare
# App: 1 (5% chance of 2)
AC: 4
Move: 15" *18"
HD: 4+4
% in Lair: 95%
Treasure: Q (x3), see below
# Att: 1
Dmg: 1-3
SA: Crystalization
SD: Nil
MR: Standard
Int: Semi-
Align: Neutral
Size: M
Level/XP: IV/165 + 5/hp

This giant arachnid bears some distinct characteristics that separate it from other spiders. In appearance, it looks as if it were made of glass or rock crystal. The webs of this creature are stiff and thin, and have a crystalline glow. It travels swiftly across its webs, almost like skating on ice.

The most dreaded power of this creature is in its bite. Although its mandibles are small and rather weak, a bitten victim must save vs. petrification or suffer the following effecs:

Round 1-5: slows
Round 6-30: paralysis
Round 31+: crystallization

The slow effect reduces the victim's number of attacks and movement by one half; a victim is able to attack only during rounds 1, 3, and 5, at which point the victim becomes immobile. The victim usually dies of suffocation by the fifth round of paralyzation, since the diaphragm (which works the lungs) is affected as well as all other muscles. The body gradually stiffens as the spider's powerful venom crystallizes substances or replaces them with minerals. A crystalized victim may be revived by ressurection, alter reality, a wish, or a potion of restoration. Limited wish brings a victim back only temporarily; after a week the victim must save vs. petrification or begin to recrystalize.

The venom of the crystal spider loses its properties if outside of a body for more than one hour. It cannot be used as an insinuative, contact, or ingestive poison. No weapon has yet been developed that effectively duplicates the spider's injection method.

Crystal spiders have an affinity for gems of the transparent sort, and these are often found stored in web bundles in the centers of their webs.

Originally appeared in Dungeon Magazine #4 (1987)
 



Me too. ;)

Looks like Con should be 18-19, Str probably average given the bite damage. Dex 17 like a Medium monstrous spider?
 


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