Converting monsters from Dungeon Magazine

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I'd vote for stampede. If we give them trample, we should give them a slam attack, and I just don't see these as terribly aggressive. OTOH, they're not smart and probably spook easily.
 

Borrowing from the bison...

Stampede (Ex): A frightened flock of giant sheep flees as a group in a random direction (but always away from the perceived source of danger). They literally run over anything of Large size or smaller that gets in their way, dealing 1d12 points of damage for each five sheep in the flock (Reflex DC 16 half ). The save DC is Strength-based.

Does that work as-is?

The standard sheep splits ranks between Listen and Spot. Ditto here?

Standard sheep has Alertness. This fella gets two feats. Suggestions?
 




Looks good. CR 2, Advancement: 5-8 HD (Large), 9-10 HD (Huge)? Giant sheep stand 6-8 feet tall at the shoulder and weigh 700-900 lb.

That it?
 


Bassnip: INT animal; AL N; AC 6; MV Sw 18; HD 1-1;THAC0 20; #AT 1; Dmg 1-3; SA small body part amputâtion; SZ S; ML 7; XP 15.

With trout-like pink bodies, bassnip have projecting horizontal toothy jaws that resemble pinking shears.

On a hit, a bassnip has a 15% chance of snipping off an uncovered body part such as a finger or ear. Otherwise it damages armor by 1 AC if the armor fails to make a save vs. crushing blow. The bassnip survive on algae and other plants in the lake. Bassnip are poisonous to any human or demihuman who eats one. Just one bite causes the eater to make a saving throw vs. poison with failure resulting in death in 2-12 turns. A successful save results in the eater being ill for 24 hours.

Originally appeared in Dungeon Magazine #71 (1998).
 

Animal or magical beast? I think I'd go with animal. Give the bite augmented critical or something more creative (related to vorpal, possibly)?
 

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