demiurge1138
Inventor of Super-Toast
Well, the Epic Level Handbook has the elder treant. What makes these so different?
Greater treants have the ability to animate and control normal trees. A greater treant can animate up to 10 normal trees at a time. It takes one round for a tree to be animated. The trees found within a greater treant’s forest are unusually large and have superior combat abilities: 14 Hit Dice, two attacks, 5d6 hp damage per attack, and MV 1.
In addition to their magic resistance, greater treants are immune to all charm-related spells.
Greater treants have many magical abilities which they employ as a 16th-level priest. Once per round, a greater treant may use the following spell-like abilities: detect magic, entangle, know alignment, messenger, neutralize poison, and animal growth. In addition, they may also use the following abilities once per day: animal summoning III, call woodland beings, charm person or mammal, dispel magic, reflecting pool, and remove curse.