Converting Monsters from Polyhedron Magazine

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Boost swarm damage to 1d8 and acid to 1d6?

I raised Int, but none of the other scores. Wanna boost Con slightly for additional hps? Should other mental scores rise to more closely match Int?
 

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Agreed to boosted con and mental ability scores--Wis 11, Cha 8? A 5d6 swarm does 2d6 damage, usually, so let's use that and 1d8 acid.
 







Swamp Moss
CLIMATE/TERRAIN: Tropical and temperate swamps and forests
FREQUENCY: Very Rare
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any
DIET: Omnivore
INTELLIGENCE: Animal (1)
TREASURE: Incidental
ALIGNMENT: Neutral Evil
NO. APPEARING: 1-4
ARMOR CLASS: 6
MOVEMENT: 3
HIT DICE: 8
THACO: 13
NO. OF ATTACKS: 0
DAMAGE/ATTACK: Special
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: Nil
SIZE: L (10' cube)
MORALE: Steady (11)
XP VALUE: 2,000

Swamp Moss: This more powerful form of bog moss requires a wet environment. Because so much of its body is water, it takes only half-damage from fire-based spells. Cold-based spells put the creature in a form of suspended animation.

Originally appeared in Polyhedron Magazine #67 (1992).
 

The forest moss has an extra period in the second flavor text sentence (after a comma).

For swamp moss, start with forest moss, boost HD and maybe some stats, drop light sensitivity, and add fire resistance and a "slowing" vulnerability to cold (probably can rip that off a golem)?
 

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