Converting Monsters from Polyhedron Magazine

Switching to Lightning Reflexes and keeping the rest sounds good to me.

Let's do skills then!

A regular treant has 30 skill points the following ranks:

Skills: Diplomacy 0, Hide 0, Intimidate 5, Knowledge (nature) 5, Listen 5, Sense Motive 5, Spot 5, Survival 5

Those skills look pretty apt, but we'll have to shave off 10 ranks. How about cutting out the Knowledge and Sense Motive? I could see dropping Intimidate instead of Knowledge, but would like to keep them ignorant and menacing!

Skills: Hide 0, Intimidate 5, Listen 5, Spot 5, Survival 5
 

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Updated.

Challenge Rating: 8?

Alignment: Usually neutral evil?

Advancement: 8–16 HD (Huge); 17–21 HD (Gargantuan)?

Level Adjustment: +5?

Frost treants speak Treant, Common, and Sylvan?
 

Updated.

Challenge Rating: 8?

I'd think their CR should be lower than a regular treant since they don't have Animate Trees, which effectively triples a treant's damage dealing capacity.

Challenge Rating 7? Maybe even 6?

Alignment: Usually neutral evil?

Advancement: 8–16 HD (Huge); 17–21 HD (Gargantuan)?

Sounds good.

Level Adjustment: +5?

Again, not having Animate Trees should lower their LA a bit.

Frost treants speak Treant, Common, and Sylvan?

Sounds good (again!).
 


Actually, weren't we going to give them an ability to move unhindered through snow? Or do we think icewalking covers it?

Frost treants typically open battle with a volley of needles. Upon closing to melee range, they shed snow, making use of their reach and their opponents' limited mobility.
 


Something like this?

Snow Striding (Ex):

I see a couple of options

1. Snow Striding - by using its 'feet' like snow shoes

or

2. Root Skiing (Ex): A frost treant can uproot itself as a standard action and use its roots to ski on. (Could even treat it as if it had the run feat for this).

Regards
Mortis
 


Actually, weren't we going to give them an ability to move unhindered through snow? Or do we think icewalking covers it?

I'm wondering whether icewalking isn't too much, I was thinking it could cover snow and icy slopes without penalty, not walk upside down from the ceiling if glacial caves!

Something like:

Snowcrossing (Ex): A frost treant's movement is never slowed or hampered by snowy or icy terrain.

Slopewalking (Ex): A frost treant's rootlike feet have a remarkable grip, allowing it to walk across steep slopes without penalty It must make Climb checks to cross sheer cliffs and other places a pine tree would not be able to take root.

Frost treants typically open battle with a volley of needles. Upon closing to melee range, they shed snow, making use of their reach and their opponents' limited mobility.

That looks good.
 

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