Converting Monsters from Polyhedron Magazine


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Go with DR 5/- and light fortification, if you ask me.

That's fine by me.

I'll update the rough cut.

EDIT: On second thought, I gave it a 50% fortification with 75% to a Huge armor boar based on my proposed stats for a 3E Pangolin, if you can remember that far back.

What would you like to use for the "Spiny Defense"? We've got a number of ready-to-use SAs that would fit.

Oh, and is +8 NA enough, or should we increase it?:ENDEDIT
 
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I think I'd borrow these from the barbed devil:

Barbed Defense (Su): Any creature striking a barbed devil with handheld weapons or natural weapons takes 1d8+6 points of piercing and slashing damage from the devil’s barbs. Note that weapons with exceptional reach, such as longspears, do not endanger their users in this way.

Impale (Ex): A barbed devil deals 3d8+9 points of piercing damage to a grabbed opponent with a successful grapple check.

Not 100% sure if Impale is exactly what we want, but it's close.

Go to +12 NA, I think.
 
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I think I'd borrow these from the barbed devil:

Barbed Defense (Su): Any creature striking a barbed devil with handheld weapons or natural weapons takes 1d8+6 points of piercing and slashing damage from the devil’s barbs. Note that weapons with exceptional reach, such as longspears, do not endanger their users in this way.

That'll do I think. The original's spines were auto-hit to.

Impale (Ex): A barbed devil deals 3d8+9 points of piercing damage to a grabbed opponent with a successful grapple check.

Not 100% sure if Impale is exactly what we want, but it's close.

I wouldn't bother with the Impale.

Go to +12 NA, I think.

I haven't quite decided which way to go. I don't mind the idea of it being (relatively) easy to hit but tough to damage.
 

Added to Homebrews.

I used the standardized dire and fortification abilities.

I prefer the +12 NA as well. I'm not sure if we should retain impale, but we should at least note that spined defense applies to creatures grappling the boar.
 

Added to Homebrews.

I used the standardized dire and fortification abilities.

I prefer the +12 NA as well. I'm not sure if we should retain impale, but we should at least note that spined defense applies to creatures grappling the boar.

Sure!

Revising...

Spined Defense (Ex): Any creature grappling an armor boar or striking it with handheld weapons or natural weapons takes 1d8+6 points of piercing and slashing damage from the boar's spines. Note that weapons with exceptional reach, such as longspears, do not endanger their users in this way.
 

Updated.

CLIMATE/TERRAIN: Arctic to temperate

Armor boars often make their homes in caves or in densely overgrown wooded areas. They can be found in hills, mountains, forests, broken terrain, and occasionally on plains.

"Any cold or temperate land"?

Should they have extended reach with their long tusks?

CR 5?

Armor boars grow up to 12 feet long and 6 feet tall at the shoulder, they weigh as much as X pounds.
 

"Any cold or temperate land"?

Yes, that'd make sense.

Should they have extended reach with their long tusks?

Hmm, the tusks are "elephant-sized" and SRD Elephants have 10-foot reach, so reach 5 ft. (10 ft. with gore) does make sense.


Hmm, I guess so. They're certainly tougher than a CR 4 Dire Boar. I'm not sure they're a whole Challenge Rating tougher, but 3E doesn't allow for any finer graduation.

Armor boars grow up to 12 feet long and 6 feet tall at the shoulder, they weigh as much as X pounds.

Well an armour boar is twice as big as a regular boar, the same as a Dire Boar.

a typical wild boar weighs about 100-300 pounds depending on variety, and record size specimens can weigh twice that much.

That means a Dire Boar is a "double size" version of a 250 lb boar - big but not enormous.

Hows about making the Armour Boar weigh about 3000 pounds? All that armour's probably not light, and that's still in a reasonable weight range (equivalent to a 375 pound regular-scale Boar).
 


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