Drown (Ex): To use this ability, a breathweird must hit an opponent of Medium size or smaller with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and draws the victim into its fluid body. The victim is at risk of drowning (see Water Dangers in the DMG for the risks and effects of drowning). A trapped victim can attack the breathweird or make additional grapple checks to escape its grasp. The character cannot cast spells with a verbal component or use any other item or ability that requires speech. If other characters use slashing or piercing weapons to attack the breathweird while it is holding a victim, those attacks have a 25% chance of hitting the trapped character, and they do no harm to the breathweird. While holding a victim, the breathweird continues to attack with its pseudopods, dealing slam damage to other characters. Breathweirds have a +12 racial bonus on grapple checks (already figured into the Base Attack/Grapple entry above).
Polyhedron said:Anyone who touches or is touched by the rusalka is subject to its embrace. The rusalka’s embrace pulls its victim beneath the water, causing a victim to drown unless a successful saving throw vs. breath weapon is made. The murderer must make this save with a -3 penalty. The victim may be revived if removed from the rusalka’s embrace (and from the water) and some means of resuscitation is applied within five rounds of being drowned. Those who successfully avoid the embrace must also make a swimming proficiency check or a strength check to break free. The saving throw vs. breath weapon must be repeated each round until the victim either breaks free, is pulled under, or is released by the rusalka.
The only problem I see here is "who touches the maiden" bit; can you touch an incorporeal critter?
As for the save, I think I'd go with Fort, though I'm actually tempted to say Will due to the incorporeality business.

The only problem I see here is "who touches the maiden" bit; can you touch an incorporeal critter?
As for the save, I think I'd go with Fort, though I'm actually tempted to say Will due to the incorporeality business.
Well, I just did.Cleon, did you see my post above yours (regarding the saves)?
Signs of life around here. Another person! I'd thought I'd missed the Zombie Apocalypse.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.