Converting monsters from the second edition Monstrous Compendiums

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Shade said:
Here is a potentially relevant link for determing its weight:

http://www.cei.org/gencon/025,01355.cfm (36,000 tons)

looks like the bridge they're discussing there is a lot bigger than a spanner, though. that bridge is 72 million pounds. ;)

how about this. "A greater stone golem is 18 feet tall and weights around 32,000 pounds." so... if a greater stone golem was 100 feet tall it would weigh 177,777 pounds?
 

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BOZ said:
how about this. "A greater stone golem is 18 feet tall and weights around 32,000 pounds." so... if a greater stone golem was 100 feet tall it would weigh 177,777 pounds?
Well, round it to 180,000.
 

That'll work. I'd round it like Wippit said, or round it down to 175,000.

Another thing I was thinking about last night...what happens when a spanner dies? Does it become an inanimate bridge, or does it fall? This might be worth addressing in the flavor text, as it could have an impact on characters standing upon it at the time of its demise. :confused:
 

Shade said:
Another thing I was thinking about last night...what happens when a spanner dies? Does it become an inanimate bridge, or does it fall? This might be worth addressing in the flavor text, as it could have an impact on characters standing upon it at the time of its demise. :confused:
How about something along the lines of

"...the bridge begins shake/convulse? and fall/crumble? apart..." and give it a d6? rounds before it breaks up completely.

Regards,
Mortis
 

Mortis said:
How about something along the lines of

"...the bridge begins shake/convulse? and fall/crumble? apart..." and give it a d6? rounds before it breaks up completely.

Regards,
Mortis

I like it. Give the characters a chance to run, but make 'em attempt Balance checks.
 

well, the original text did say "When killed, they simply cease to move, and become normal, inanimate stone bridges." but if you really, really like it to be destroyed instead, i guess we can work that out. ;)

also, it’s not necessary to list “Hide –19” is it? :)
 

Oops...I missed that in the original text. I'd leave it as is, since they did account for that. Individual DMs might want to make it fall apart instead.

As for Hide, many of the large monsters list their negative Hide skills, probably just to remind DMs that they have a penalty. You could probably leave it out if you want.
 

i think i will. ;) what could possibly be a good reason for it to hide anyway? it wants to be seen and interacted with! :D

ok, updating! we done with another one?
 

BOZ said:
how many touch attacks should we allow per round? i say more than one might be good, but it may not be absolutely necessary.

duh, forgot about this too
 

I'd limit it to one touch attack. Since it only grapples to throw an opponent, and cannot maintain a hold, and throw is a standard action, it has no use for additional attacks, right? Unless it somehow misses, and I seriously doubt it would miss on a touch attack very often with a +20 attack bonus! ;)
 

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