Converting original D&D and Mystara monsters

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Let's make them a tough 6, since they're mostly peacable and maybe ought to be a diplomatic encounter most of the time.
 

Also, I had to laugh. I had the SQ line listing "vulnerability to cod". Fear the fish (or worse, the piece)! :p

I wish I'd noticed that earlier. :lol: Now I'm wanting to see a D&D monster that does have a vulnerability to cod. :p

Great work guys. And not too many red herrings (arf-arf).

What is next?
 


Elemental of Law, Anemo
CLIMATE/TERRAIN: Any air
FREQUENCY: Very rare
ORGANIZATION: Flock
ACTIVITY CYCLE: Any
DIET: Air
INTELLIGENCE: Very (12)
TREASURE: Nil
ALIGNMENT: Lawful neutral
NO. APPEARING: 1d6
ARMOR CLASS: 1
MOVEMENT: 12, Fl 36 (A)
HIT DICE: 9
THAC0: 11
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1d10 (whip)/1d10 (whip)/1d10 (whip)
SPECIAL ATTACKS: Spells
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: Nil
SIZE: M (5’ across)
MORALE: Elite (14)
XP VALUE: 6,000

The anemos, native to the Elemental Plane of Air, direct their energies at creating order from the raw stuff of chaos.

These cottony-looking creatures, approximately 5 feet around, consist of a complex and ordered network of off-white fibers. Their extremely light bodies enable them to perform unbelievably dexterous aerial maneuvers.

Combat: An anemo has little fear of battle, choosing to fight whoever aids the forces of chaos. In combat, an anemo usually attacks by forming itself into a whirlwind, whipping its opponents with a multitude of thin, abrasive fibers. It can attack up to three times per round, causing 1d10 points of damage with each assault.

The anemo is immune to all air-based attacks. It can use detect magic, dispel magic, solid fog, and wind wall each three times per day (at 9th level). In addition, it can cast control winds (at 15th level) and aerial servant (which cannot attack the elemental) once per day. An anemo remains vulnerable to earth-based attacks, suffering +3 points of damage per die.

Habitat/Society: Each anemo works closely with others of its kind, forever attempting to catalogue and order all of existence. These creatures are the most likely of all elementals of law to be found outside their home plane.

Ecology: Anemos hate all creatures of chaos, particularly the elementals of chaos, and especially pyrophors; they dislike invisible stalkers as well. They fear earth-based creatures and earth-based attacks.

Originally appeared in Mystara Monstrous Compendium Appendix (1994).
 

Looking to Medium air elementals for inspiration...

Str 12, Dex 21, Con 14, Int 12, Wis 12, Cha 15?

The anemo is immune to all air-based attacks.

Immunity to Air (Ex): An anemo is immune to the detrimental effects of spells with the air descriptor.

It can use detect magic, dispel magic, solid fog, and wind wall each three times per day (at 9th level). In addition, it can cast control winds (at 15th level) and aerial servant (which cannot attack the elemental) once per day.

Spell-Like Abilities: 3/day—detect magic, dispel magic, solid fog, wind wall (DC x); 1/day—control winds (caster level 15th, DC x). Caster level 9th. The save DCs are Charisma-based.

Replace aerial servant with a summon air elementals ability, similar to summon baatezu or summon tanar'ri?

An anemo remains vulnerable to earth-based attacks, suffering +3 points of damage per die.

Vulnerability to Earth (Ex): An anemo takes half again (+50%) as much damage from spells and effects of the Earth descriptor.
 

Three "fiber-lash" attacks... Weapon Finesse is a must here. Should we let them act like whips, and thus give it the potential for tripping and disarming feats?
 


Should they be immune to being reactively tripped even though they can't drop their tentacles like whips? Should we perhaps give them improved trip like wolves instead? I'm a little confused by this, I confess.
 

I was thinking they should get Improved Trip and Improved Disarm, and get bonuses to their rolls like whips. Since it's a natural attack, it would be possible to try to trip them back.
 

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