freyar
Extradimensional Explorer
In that case, I'd be happy with the versions of ferocity and morale that you have in post 1159. You could probably convince me of the boosted version, as well.
In fact, they can't use these too much, so let's just go with the boosted versions.
Ferocity: A caprine with a resonance score of 1 or more can use music to inspire ferocity in its allies (not including itself), improving their combat abilities. To be affected, an ally must be able to hear the caprine play a musical instrument. The effect lasts for as long as the ally hears the caprine's music. An affected ally receives a +1 morale bonus on attack and damage rolls. Ferocity is a mind-affecting ability.
Morale: A caprine with a resonance score of 1 or more can use music to inspire bravery in its allies (not including itself), improving their morale. To be affected, an ally must be able to hear the caprine play a musical instrument. The effect lasts for as long as the ally hears the caprine's music. An affected ally receives a +2 morale bonus on saving throws against fear and charm effects. Ferocity is a mind-affecting ability.
Next up would be damper. The original is

Ferocity: A caprine with a resonance score of 1 or more can use music to inspire ferocity in its allies (not including itself), improving their combat abilities. To be affected, an ally must be able to hear the caprine play a musical instrument. The effect lasts for as long as the ally hears the caprine's music. An affected ally receives a +1 morale bonus on attack and damage rolls. Ferocity is a mind-affecting ability.
Morale: A caprine with a resonance score of 1 or more can use music to inspire bravery in its allies (not including itself), improving their morale. To be affected, an ally must be able to hear the caprine play a musical instrument. The effect lasts for as long as the ally hears the caprine's music. An affected ally receives a +2 morale bonus on saving throws against fear and charm effects. Ferocity is a mind-affecting ability.
Next up would be damper. The original is
This wouldn't quite be like silence, and I'm not sure if it's something that works like a counterspell, lasts for a round, or lasts as long as the caprine performs. Any thoughts?Damper: negates an attack relying on sound, such as the song of harpies, fear-instilling roars, etc. It also soothes shriekers and keeps them silent. (BECMI only*)