Sure.  Want to update and move on to the next SLA?
		
		
	 
Fine by me.
Updating the 
Goatling Working Draft.
Looks like we have the lesser binding/greater binding next. We'll need a new name for this power since there's already a 3E spell called 
binding.
How about "soul cage"?
Here's the Goatmen of Karaja text for the two spells:
Lesser Binding
  Range: special
  Duration: one per day per level of the caster
  Effect: entraps one or more creatures
  
  A 
lesser binding spell requires the caster to draw on the floor a   circle or pentagram and inscribe it with runes defining the creature(s) for   which it is intended (monster type or a specific identity, if known). The   circle or pentagram can be as much as 1' radius per level of the caster. The   creature(s) must be of lower level or have fewer HD than the caster. The   process takes one turn for every 10' radius or fraction thereof, after which   the spell may be cast, which causes the circle to vanish from sight. From   this point forward, it can only be revealed with a 
detect magic spell   and removed with a 
dispel magic.
  
  The 
lesser binding is triggered when the named creature enters the   circle. If several qualifying creatures step in during the same round, the 
binding   comes into effect when one of them attempts to exit the circle, or if their   total HD match or come close to matching the caster's level, whichever   happens first. To escape, any single creature exceeding half the caster's HD   may save with a -4 penalty vs. paralysis, which dispels the circle. In all   other cases, entrapped creature are paralyzed. After the 
binding was   triggered, anyone else can safely go through the circle (which is still 
invisible).   If all those entrapped are carried out of the circle, the binding is   dispelled. Once outside the circle, paralysis subsides within 1d4 turns.
  
  The 
lesser binding is generally used in preparation for a 
Discerp   spell. It can be 
empowered, which raises the level at which the spell   is cast. Making it possible to trap more powerful beings. Although the spell   can be attempted once per day, only one 
lesser binding can remain in   existence at one tim. It must be 
dispelled or its captives removed   before the caster may create another. 
Lesser binding is not subject to   
Summon Coven.
Greater Binding
  Range: special
  Duration: one week per level of the caster
  Effect: entraps one or more creatures
  
  This spell is an enhanced version of the 
lesser binding. The size of   the circle or pentagram is 3' per level of the caster. When triggered, it   summons into being a 
cage of force large enough to enclose the circle,   and sets of heavy chains to restrain its captive(s). The circle and cage can   only be dispelled by the ones who cast it.
  
  A 
cage of force is an invisible spherical prison that is impervious to   physical and magical damage, save for a 
disintegrate spell which can   either destroy it or cut a portal into it. It lasts as long as the 
Greater   Binding itself. Its bars allow nothing through larger than a domestic   cat.
  
  Chains are strong enough to hold the circle's captive(s). As a whole, chains   can withstand up to 10 points of damage per level of the caster. For example   a 30
th level caster could produce chains strong enough to   withstand a total of 300 points of damage. The strength of the chain is   reduced by the number of separate restraints. Thus, a humanoid-shaped captive   should require possibly four restraints, dropping the strength of each   binding to 75 points. A dragon requiring perhaps seven restraints would cause   their strength to drop to 42 points each. Chains are impervious to fire and   electricity, and require a magical +1 or better bludgeon weapon to be   severed. They are permanent and remain in place when the spell ends or is   defeated. This enables another 
Greater Binding to replace a previous   one. If damaged, old chains are repaired or replaced with the new spell.
  
  This spell can be 
empowered as described earlier. A 
Summon Coven   can also alter some of its aspects, with some limitations:
  
  1. Duration can be increased only up to 4 Mystaran years (4 years, 19 days,   and 2 hours)
  2. The maximum size of the circle is unaffected
  3. The chains are limited to a maximum 600 points as a whole; however, they   become impervious to magic, and suppress any of the captive's magical   abilities.
  
  At 210,000 energy levels (a nation-wide summons), effectively anything can be   captured. The only way to defeat the spell is either through a 
Wish or   using a 
Disintegrate spell to enter the cage, destroy the chains, and   remove the captive from the area of effect. The 
Day of Dread   interrupts the spell but does not cancel it. Imprisonment resumes the day   after.