Converting original D&D and Mystara monsters

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Okey-dokey skills next?

52 skill points, max rank is 13 = 4 maxed skills.

Fighter skills are Climb, Craft, Handle Animal, Intimidate, Jump, Ride, and Swim.

Should we give it some racial skills as well? Knowledge (the planes - well efreets), Spot, Survival?

And 6 more feats - do we stick to SRD or use some of the other fighter feats from PHB2?

Cleave, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack

Treasure: I think his gear will cover that :)

CR: 11?

Organization: Solitary, cell (2-6), brotherhood (10-50)

Regards
Mortis
 

Mortis said:
Okey-dokey skills next?

52 skill points, max rank is 13 = 4 maxed skills.

Fighter skills are Climb, Craft, Handle Animal, Intimidate, Jump, Ride, and Swim.

Should we give it some racial skills as well? Knowledge (the planes - well efreets), Spot, Survival?

Yeah, I'd say Knowledge (the planes) at the very least.

Mortis said:
And 6 more feats - do we stick to SRD or use some of the other fighter feats from PHB2?

Stick to SRD.

Mortis said:
Cleave, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack

Those look pretty good.

Mortis said:
Treasure: I think his gear will cover that :)

Indeed. Standard (see text)

Mortis said:

Technically, CR 10 since it has no racial Hit Dice. However, we can borrow this from the drow:

Challenge Rating: Drow with levels in NPC classes have a CR equal to their character level. Drow with levels in PC classes have a CR equal to their character level +1.

Mortis said:
Organization: Solitary, cell (2-6), brotherhood (10-50)

How about "crusade" rather than "cell". It sounds more knightly, eh? ;)
 

Shade said:
Stick to SRD.

Those look pretty good.
Good job they're all SRD

Technically, CR 10 since it has no racial Hit Dice. However, we can borrow this from the drow:
I thought that perhaps the special abilities were worth +1

How about "crusade" rather than "cell". It sounds more knightly, eh? ;)
Yeah i was thinking more along the lines of a religious knightly order but there's no indication of that. IIRC somewhere I read that a group of knights was called a 'lance' but I may be imaging things - about to leave work so cannot check it out :(

Regards
 

Updated Homebrews.

Determining LA using Savage Species guidelines...

+1 for unbalanced ability scores
+1 for natural armor bonus
----------------------------
+2 total

This seems about right, since drow are +2. The sollux's +4 natural armor and really good ability score adjustments balance out with the drow's spell resistance and spell-like abilities.

Things we still need to address:

Alignment: Always (?) lawful neutral
Automatic Languages: Common, Ignan. Bonus Languages: ?.

Anything else?
 



Shade said:
Yes we are, so good point.

Usually or often LN, then?
You could argue that Sun Brothers are always LN (as part of the brotherhood) but sollux themselves are usually/often LN.

I've attached a picture of a Sollux/Sun Brother fighting an efreet.

Regards
Mortis
 

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  • Sollux.JPG
    Sollux.JPG
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