Converting Planescape monsters


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Yes, I'd be happy to include all the SAs and SQs minus spell casting.

Modifying the Derro's Madness works for me, and that would be ok for regular modronoids, too. Do you want to go all the way to Cha +6 and Wis -6 or stick to smaller modifiers?

Is there really anything else to this template?
 

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