Converting prehistoric creatures


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Updated Homebrews.

I think we're finished.

Are the following worthy of a unique conversion?

Proterosuchian/Pseudosuchian
Proterosuchians and pseudosuchians are archosaurs from the Triassic. They are crocodilelike in appearance, although they have a more erect gait and occasionally rise up on their hind legs. They are treated as crocodilians of terrestrial form with a 12” move on land. They have up to 6 HD.

Originally appeared in Dragon Magazine #112 (1986).
 

Updated Homebrews.

I think we're finished.
Oops, I had TACTICS instead of COMBAT.

Are the following worthy of a unique conversion?

Proterosuchian/Pseudosuchian
Proterosuchians and pseudosuchians are archosaurs from the Triassic. They are crocodilelike in appearance, although they have a more erect gait and occasionally rise up on their hind legs. They are treated as crocodilians of terrestrial form with a 12” move on land. They have up to 6 HD.

Originally appeared in Dragon Magazine #112 (1986).

They're just an SRD Crocodile with Speed: 30 ft. (6 squares) instead of Speed: 20 ft. (4 squares), swim 30 ft.

That hardly seems worth the bother.

We could use give it Burst of Speed like the Dragon #318 Dimetrodon?
 

Could we also give them some sort of crush ability having to do with rearing up? These are kind of a stretch otherwise, maybe.
 

Could we also give them some sort of crush ability having to do with rearing up? These are kind of a stretch otherwise, maybe.

Rearing up? Where did you get that idea from?

If you want a special attack I'd think Worry to accompany the SRD Crocs' Improved Grab, or a disease-bearing bite, would make more sense.
 





Proterosuchian Working Draft

Proterosuchian
Medium Animal
Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14
Base Attack/Grapple: +2/+6
Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6)
Full Attack: Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6)
Space/Reach: 5 ft./5 ft.
Special Attacks: Burst of speed, improved grab, worry
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +2
Abilities: Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2
Skills: Hide +8*, Listen +4, Move Silently +6, Spot +4, Swim +8
Feats: Alertness, Power Attack
Environment: Warm land
Organization: Solitary or group (2-12)
Challenge Rating: 2
Advancement: 4–5 HD (Medium), 6-9 HD (Large)
Level Adjustment:

A creature resembling a short-tailed crocodile with a robust body that stands on four stocky legs. Its head is large and deep, with powerful spike-toothed jaws.

Proterosuchians are extinct relatives of modern crocodiles and alligators. They came in many forms and included both aquatic and terrestrial species. This entry describes an erythrosuchid, the apex predator among the proterosuchians. Erythrosuchians are fierce predators whose large heads resemble those of predatory dinosaurs. Their legs do not sprawl like a lizard, but are held under the body, allowing the animal to stand almost erect. The other proterosuchians had long tails, slimmer bodies, a sprawling gait and more modest sized heads. The other proterosuchians use the Monster Manual entries for crocodiles or monitor lizards, depending on whether they dwell on land or in water.

These apex predator proterosuchians ranged in size from 5 feet long to over 15 feet. This entry describes an average sized proterosuchian such as Shansisuchus. It is roughly 7 feet long, stands about 2 feet tall, and weighs 200 pounds or more.

COMBAT

A proterosuchian prefers to ambush its prey, but will stalk its victims if it needs to. They move with a sudden burst of speed to reach their intended victim, then try to grab their opponent in their jaws and worry them to death.

Burst of Speed (Ex): Up to three times per hour, a proterosuchian can increase its land speed to 60 ft. for 1 round as a free action. During this round, it gains a +2 dodge bonus to its Armor Class.

Improved Grab (Ex): To use this ability, a proterosuchian must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, the proterosuchian establishes a hold on the opponent with its mouth and can worry.

Worry (Ex): Each round a proterosuchian maintains a grapple, it shakes its prey violently, dealing its bite damage.

Skills: Proterosuchians have a +4 racial bonus on Hide, Move Silently and Swim checks. *In forested or overgrown areas, the Hide bonus improves to +8.
 
Last edited:

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