Inventor of Super-Toast
Con damage, Ability Focus... I say cold subtype.
Normal hunting spider skill bonuses:When it comes to combat and hunting techniques, the polar spider is exceptionally clever. The spider usually hides in a deep snowbank where it is 75% undetectable due to coloration, stillness, and experience, and rushes at passing prey, surprising on a 1-4 on a d6. This spider's bite is fatally poisonous, and all saves vs. poison are at -2 against it.
A slow climb speed sounds right, along with the usual skill bonuses. Let's add a +4 Balance bonus and go for +12 Hide bonus in snowy areas.Shade said:I'm thinking we retain the usual +4 Hide, +10 Jump, +8 Spot. We don't currently have a climb speed for them. Shall we give them one?
Shall we stick with the snow spider's +8 Hide improvement in snowy areas, or go even higher since this is even more greatly linked to the polar spider's tactics?
I think a racial bonus on Balance checks might also make sense, to go along with the icegliding/bull rushing. Thoughts?
I was thinking more along the lines of the Rampaging Bull Rush feat in PHBII orfreyar said:You mean like Overrun or Trip?
It originally made opponets save at -2, so Ability Focus seemed like a good choice.freyar said:I think to get a good CR 4, I'd drop Ability Focus (poison) since that makes it pretty tough and add Improved Overrun. Or am I being too wimpy?