Modifying the cave fisher...
Drag (Ex): Once a creature sticks to a boleadore spider's web, the web fastens onto the opponent’s body. It attempts to drag the victim closer on its turn. This activity resembles the bull rush maneuver, except that the spider drags its victim 10 feet closer +1 foot for each point by which its Strength check exceeds the victim's. If a boleadore spider draws a creature to within 5 feet of itself, it can make its bite attack with a +4 attack bonus in the same round.
Web (Ex): A boleadore spider can string out its strong, sticky web to a length of x feet. The web can be dangled from a high ledge or niche, or strung horizontally across a spot likely to catch flying creatures. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become stuck. A boleadore spider can also fire its web up to x feet away (no range increment). If the web is currently deployed or severed, a boleadore spider cannot use this attack.
Reeling in an unattached web is a full-round action. A boleadore spider can disconnect its web as a free action.
A web has x hit points and hardness x. It can be attacked by making a successful sunder attempt. Attacking a boleadore spider's web does not provoke an attack of opportunity. If the web is currently stuck to a target, the boleadore spider takes a –4 penalty on its opposed attack roll to resist the sunder attempt. Severing a web deals no damage to a boleadore spider.