Converting "Real World" Animals and Vermin

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We'll say that these antelope stats reflect a generic antelope, like a gazelle or an imapala. Gnu probably could use the bison stats.
 

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Beaver
HD: 1-4 hp
AC: 9
No. App.: 10-40
# Attacks: 1
Dmg/Attk: 1
Mv: 4, Sw 12
XP Value 7
CLIMATWERRAIN: various
FREQUENCY: Common
INTELLIGENCE: Animal (1)
ALIGNMENT: Neutral
MAGIC RESISTANCE: Nil
MORALE Unreliable to Average (2-9)

Most small mammals are harmless to humans. Some have useful traits or abilities. Most animals have only rudimentary languages that humanoids cannot use except with the aid of magical spells.

All have THACO 20, except where noted below.

Beavers quickly chew trees and construct homes in ponds. Adult pelts are worth two 2 gp.

Originally appeared in Monstrous Compendium Volume Two (1989).
 

Small Animal, I guess. Probably too big for Tiny. 1/2 HD plus decent Con, or 1HD and average Con?
 


If we convert this, we should do the giant beaver as well.

Skills: Swim and Craft (dambuilding) are given, possibly Escape Artist as well.
 

Agreed to all the above!

Badgers might be the closest thing in the SRD (maybe?) with Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6. How should we modify that? We've already talked about making Con 10-11.
 

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