Converting "Real World" Animals and Vermin

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It looks like we just need flavor text and tactics.

Something simple should be enough, how about:
Flavour
A vanadis does not build a burrow like many other bristle worms, but is a swift swimmer that lives in the open ocean.

Tactics
A vanadis usually floats motionless in the water until an animal small enough for it to tackle wanders into reach, then shoots out its pharynx to swallow it whole. They will chase after prey, but prefer to wait for their meals to come to them. A badly injured vanadis will swim away from its attackers at its top speed.
EDIT: Oh yes, upon reflection I find my phrasing of the length/weight a little clumsy. It could do without the 'although', making it:
A typical mature Vanadis is 1½ to 3 feet in diameter and 15 to 30 feet long, weighing between 500 and 4000 pounds. They can grow considerably larger than this.
Not that it makes a great deal of difference either way.
 
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EURYTHOE
FREQUENCY: Uncommon
NO. APPEARING: 1-6
ARMOR CLASS: 9
MOVE: //3.
HIT DICE: 2-8
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-2
SPECIAL ATTACKS: Poison
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L (2-4' diameter; 5-7' long)
PSIONIC ABILITY: Nil

The Eurythoe lives in shallow, tropical waters where it feeds on corals. This worm is also called the “fire worm," because it has hollow bristles filled with an irritating toxin. If attacked at close range, the Eurythoe automatically counterattacks. A hit does 1-2 hp damage, plus causing unbearable pain in the victim as per a symbol of pain for 2-12 turns. A successful saving throw vs. poison reduces the agony to 2-12 rounds.

The Eurythoe is a slow-moving worm that generally ignores other creatures, rarely attacking unless it is provoked.

Bristleworm
 

OK, the pain effect is pretty straightforward. Do we want to drop the successful to one round, or negates, perhaps?
 


OK, the pain effect is pretty straightforward. Do we want to drop the successful to one round, or negates, perhaps?

Looks pretty simple.

Take our Nereis conversion.

Increase it to size Large and 2 hit dice but do not change its +1 natural armour, giving it AC11.

EDIT: Scrub that idea, give it +2 natural armour and drop its Dex two points to give it a +0 bonus. This worm should be slow and clumsy, relying on its agonizing venom for defence, not its bristles. :END EDIT

Reduce its bite attack to 1d2 damage.

Remove the burrow speed and change its movement rates to land 10 ft., swim 10 ft.

Remove the special abilities Hold Breath, Improved Grab and Swallow Whole.

Add a pain-causing poison to its Bristles special attack, I propose:
Bristles (Ex): Any creature striking a eurythoe with handheld weapons or natural weapons takes 1d4 points of piercing and slashing damage from the worm's bristles and is injected with an agonizing venom. Note that weapons with exceptional reach, such as longspears, do not endanger their users in this way.

Agonizing venom - DC15 Fortitude save to resist, if the save fails the victim suffers wracking pains that impose a -4 penalty on attack rolls, skill checks and ability checks for 1 minute and then makes a secondary save, failing the secondary save results in the venom's effects lasting for 1d6 [FONT=&quot]×[/FONT]10 minutes. Agonizing venom can be suppressed by the delay poison spell or neutralized by the remove poison spell, or similar effects. The save DC is Constitution-based and includes a +4 racial bonus.​
 
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I don't like the secondary save for longer duration. I think the base duration should be longer, but there should be no secondary save.
 

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