Converting "Real World" Animals and Vermin

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Yeah, I like the way the poison turned out as well. :)

Stick with 1-3 appearing, or increase a bit?
 

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Yeah, I like the way the poison turned out as well. :)

Stick with 1-3 appearing, or increase a bit?

Well they use bloodworms as bait, don't they? So that would suggest they can be found in large numbers. I'll do a quick google...

...well it looks like even with declining populations there are still bloodworm harvesters who collect a thousand odd Glycera dibranchiata in a tide. So we may be OK just leaving the 5-50 number in, although I think that's more having a lot of worms who happen to live in the same area, I don't believe they share burrow-systems with each other.

We could change the organization just to be different, make it "Solitary or population (2-40)", say.
 


Updated.

I think the poison is deadly enough to bump them to CR 2 or even 3. They are almost as tough and dangerous as a CR 4 carrion crawler.
 

The poison is remarkably nasty, but they're going to have a hard time hitting and a fairly easy time being hit. CR 2.
 

It looks like we've wrapped up the bloodworm. Moving on...

Sabella
FREQUENCY: Common
NO. APPEARING: 2-20
ARMOR CLASS: 8
MOVE: Nil
HIT DICE: 2-4
% IN LAIR: 100%
TREASURE TYPE: Nil
NO. OF ATTACKS: Nil
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M (1-3’ diameter; 5-7’ long)
PSIONIC ABILITY: Nil

The Sabella feeds by filtering small particles out of the water with its fanlike tentacles. This worm is harmless; its only defense is to withdraw into its tube. When the worm has withdrawn, the tube might be mistaken for one of the Diopatra. These worms are common on the bottom in all habitats.

Peacock worm - Wikipedia, the free encyclopedia
 

Wow, that's remarkably boring. Should we give them a weak slam and some natural armor to get them to CR 1/6? ;)
 


I think the poison is deadly enough to bump them to CR 2 or even 3. They are almost as tough and dangerous as a CR 4 carrion crawler.

The poison is remarkably nasty, but they're going to have a hard time hitting and a fairly easy time being hit. CR 2.

I agree with CR2. Carrion crawlers have multiple (8!) paralyzing attacks when full-attacking and have a considerably faster speed than bloodworms. That merits them having a much higher CR.
 

Wow, that's remarkably boring. Should we give them a weak slam and some natural armor to get them to CR 1/6? ;)

None of the Dragon magazine article's remaining worms are that interesting (in the "DMs don't have a dark side" form of interesting :devil:) The most menacing ability any of the unconverted worms has is entangling things with its tentacles.
 

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