Cleon
Legend
Added to Homebrews.
I upscaled the Stormwrack stingray's sting attack and poison, and included its Hide bonus on sea floors. I currently kept the manta's ram attack, but I'm not sure we need it with the addition of a sting and bite.
I'm thinking we could leave in the Ram attack, but only so it qualifies for Multiattack...
The current sting isn't very close to the AD&D original, which stuns for 2-8 rounds.
Indeed, the description of it stunning due to "the force of the blow" suggests it's a tail-slap tied to some kind of a Stunning Blow special attack.
I'm also wondering whether the Bite should be the primary attack instead of the Sting/Tail.