Marsh Dragon
Over on
this thread Shade requested that I post the stats for the Marsh Dragon from issue #15 of Imagine magazine. Here goes:
MARSH DRAGON (Draco Fatalus Plagues)
FREQUENCY: Very rare
NO. APPEARING: 1-4
ARMOUR CLASS: 3
MOVE: 6"/18"//9"
HIT DICE: 5-7
% IN LAIR: 50%
TREASURE TYPE: E,P,T
# ATTACKS: 3
DAMAGE/ATTACK: 1-3/1-3/2-24
SPECIAL ATTACKS: Breath weapon + spit
SPECIAL DEFENCES: Immunity to all diseases
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average to genius
ALIGNMENT: Neutral Evil
SIZE: L (25 feet long)
PSIONIC ABILITY: Nil
Attack/Defence modes: Nil
CHANCE OF: Speaking: 10%; Magic use: 95% (if the dragon can speak); Sleeping: 70%.
LEVEL/xp VALUE: III and up/Variable
Marsh dragons favour fetid habitats such as swamps or dank subterranean lairs. They are thoroughly evil and take great pleasure in causing mayhem, especially to any nearby human or demi-human populace. Like all dragons they are highly avaricious. It is believed that they are the result of a union between Tiamat and Anthraxus.
These creatures prefer a solitary existence, therefore an encounter with such a dragon is 75% likely to be with a single individual. This reclusive behaviour results in the deterioration of their ability to speak. Only a few still practise the art and the majority of these as a result of their preoccupation with magic. Such dragons that are able to employ spells can utilize a maximum of 8 spells. Their acquisition over the course of the dragon's life is as follows:
Very young: 1st level spell
Young: 2nd level spell
Sub-adult: 3rd level spell
Young adult: 1st level spell
Adult: 2nd level spell
Old: 3rd level spell
Very old: 4th level spell
Ancient: 5th level spell
The dragon's breath weapon is of a specialized form; it breathes forth a yellowish cloud some 5" long, 4" wide and 2" high, which is riddled with pestilence. A save vs. Breath is allowed with the following modifications due to the victim's constitution rating:
3-5 -2
6-9 -1
10-12 0
13-15 +1
16 +2
17 +3
18 +4
Failure indicates that the victim has contracted a disease (determine randomly). The affliction will always be acute in terms of occurrence, with its severity being equal to the dragon's age category (1-8). To be cured of the disease requires the intervention of a cleric 4 levels above the age category of the dragon. This immediate contraction of a disease (through a massive onslaught of thousands of pathogens in the victim's body) means damage will accrue, depending upon the severity of the disease. A mild form will cause 1/4 of the dragon's total hit points in damage, severe will result in 1/2 of the dragon's total hit points in damage, while a terminal form will have the victim suffering the full total of the dragon's hit points in damage. Of course, if a save is made then only half of the damage will be suffered.
In addition to the draconian monster's breath weapon (usable twice per day), it can spit once per day (must roll to hit) against a single target at a maximum range of 6". As well as being a mild acid (1 point of damage per age category, half if a save vs. Poison is made), the spittle will result in a parasitic infection (no save due to its extreme virulence). The actual type of infection is randomly determined although - as with the breath weapon

the severity is determined by the age of the dragon.
If the marsh dragon is forced into physical combat it will attack with two webbed fore-claws and a vicious bite.
Description: These reptiles are yellow in colour, although this can vary between localities, producing a range from orange

yellow to greenish-yellow. Its basic physical appearance is that of a somewhat squat dragon with a thick powerful tail, webbed claws and short stumpy, but powerful wings. Unlike most dragons, its hide is not covered in horny projections, but has more of a warty complexion on a grand scale!
Due to their preference for swamps and its frequent behaviour of hiding (90%) in mud, when first encountered they often appear to be black in colour. In fact, among the other dragons they seem to tolerate black dragons, probably because of the latter's tendency towards neutral evil and choice of habitat.
Mark Davies
IMAGINE magazine, June 1984
(Note that although it appears in a magazine published by TSR UK, the Marsh Dragon it is labeled as "New Monster (unofficial)". This was standard practice for the first part of the magazine's run, although eventually the "unofficial" label was dropped from new creatures.)