Converting True Dragons

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I like it too, and think I'd prefer the "clinging" damage like typical magma for the breath weapon.
Sounds good to me. Any precedents for line vs cones of magma? If not, cone seems kind of sensible, but I could go for a line if there are already a lot of dragons with magma cones.
 

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Most of the gem dragons have cones, so I could see following with cones. Unless you want to be different. ;)
 


For comparison, amethyst has line of force, crystal has cone of light, emerald and sapphire have cone of sound, topaz has cone of dehydration, and obsidian (WotC website) has cone of fire. Other fire-breathing dragons have cones either (gold, red, t'ien lung) or lines (brass). The only other volcano-themed dragon I know is the pyroclastic dragon of Gehenna with a cone of ash (half fire/half sonic). Let's go with cone.:)

For increased duration, the Styx dragon's acid breath stays for 3 rounds (1/2 damage 2nd round, 1/4 damage 3rd round), so we can use this as well because the lava continues to burn for 2 more rounds.

So the lozenge is a spit projectile then, and not a true breath weapon.:hmm:
 

Those sound like fine ideas. Since we're doing lingering damage (1/2 and then 1/4 on succeeding rounds), maybe we should go with a slowish breath weapon damage progression?

Did we want to split the initial breath weapon damage to 1/2 fire, 1/2 bludgeoning or just go with pure fire?
 


Updated.

A few more issues to resolve on the exploding gem...

RavinRay said:
Fized range like the 75 feet of the amethyst dragon's lozenge, or same range as a line-shaped breath weapon?

freyar said:
I like the lozenge. We should probably give it a #/day limitation (1 or 3?) and a power level, like you did in the amethyst case.

Also, should it be gained at Adult age category like the amethyst?
 

If RavinRay agrees, I think we should do this basically like the amethyst, though #/day is up in the air for me.
 


So...

Explosive Gem (Ps): Once(?) per day, a beljuril dragon can spit a green, violet, or blue crystalline lozenge up to 75 feet away with pinpoint accuracy. This lozenge converts fire, light, or sonic energy into electricity (in a manner similar to energy conversion, except that it is manifested as if it was a x-level power). It disintegrates on impact, but 10% of the time it breaks apart into 1d6 fist-sized beljuril gems worth 5,000 gp base value. (Beljuril gems are described in Magic of Faerûn.)
 

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