Draconic Age Advancement
Wyrmling Albino Wyrm (Tiny Dragon (Cold, Earth), Hit Dice: 1d12+1 (7 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 17 (+2 size, +5 natural), touch 12, flat-footed 17; Base Attack/Grapple: +1/+1; Attack: Bite +3 melee (1d6) or tail-slap +3 melee (1d4); Full Attack: Bite +3 melee (1d6) and tail-slap -2 melee (1d4); Space/Reach: 2½ ft./0 ft. (5 ft. with tail-slap); Special Attacks: Breath weapon [15 ft. cone, 1d6 cold, Ref DC 11], constrict 1d4+1, improved grab, powerful bite; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness; Saves: Fort +3, Ref +2, Will +2; Abilities: Str 11, Dex 10, Con 13, Int 10, Wis 11, Cha 11; Skills: Escape Artist +4, Knowledge (dungeoneering) +1, Hide +10, Intimidate +2, Jump +6, Listen +4, Move Silently +4, Spot +4, Use Magic Device +1, Swim +8; Feats: Blind-Fight (B), Improved Initiative; CR: 1)
Very Young Albino Wyrm (Small Dragon (Cold, Earth), Hit Dice: 2d12+2 (15 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 18 (+1 size, +7 natural), touch 11, flat-footed 18; Base Attack/Grapple: +2/+3; Attack: Bite +4 melee (1d8+1) or tail-slap +4 melee (1d4+1); Full Attack: Bite +4 melee (1d8+1) and tail-slap -1 melee (1d4); Space/Reach: 5 ft./5 ft; Special Attacks: Breath weapon [20 ft. cone, 2d6 cold, Ref DC 12], constrict 1d4+1, improved grab, powerful bite; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness; Saves: Fort +4, Ref +3, Will +3; Abilities: Str 13, Dex 10, Con 13, Int 10, Wis 11, Cha 11; Skills: Appraise +1, Escape Artist +4, Knowledge (dungeoneering) +1, Hide +8, Intimidate +2, Jump +7, Listen +5, Move Silently +5, Spot +5, Use Magic Device +1, Swim +9; Feats: Blind-Fight (B), Improved Initiative; CR: 2)
Young Albino Wyrm (Small Dragon (Cold, Earth), Hit Dice: 3d12+6 (25 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 20 (+1 size, +9 natural), touch 11, flat-footed 20; Base Attack/Grapple: +3/+1; Attack: Bite +6 melee (1d8+3) or tail-slap +6 melee (1d4+3); Full Attack: Bite +6 melee (1d8+3) and 2 claws +4 melee (1d3+1) and tail-slap +6 melee (1d4+3); Space/Reach: 5 ft./ 5 ft.; Special Attacks: Breath weapon [20 ft. cone, 3d6 cold, Ref DC 13], constrict 1d4+3, improved grab, powerful bite; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness; Saves: Fort +5, Ref +3, Will +3; Abilities: Str 15, Dex 10, Con 15, Int 10, Wis 11, Cha 11; Skills: Appraise +1, Escape Artist +5, Knowledge (dungeoneering) +1, Hide +8, Intimidate +3, Jump +8, Listen +6, Move Silently +6, Spot +6, Use Magic Device +2, Swim +10, Use Rope +0 (binding foes +2); Feats: Blind-Fight (B), Improved Initiative, Multiattack; CR: 3)
Juvenile Albino Wyrm (Medium Dragon (Cold, Earth), Hit Dice: 4d12+8 (34 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 21 (+11 natural), touch 10, flat-footed 21; Base Attack/Grapple: +4/+7; Attack: Bite +7 melee (2d6+4) or tail-slap +7 melee (1d6+4); Full Attack: Bite +7 melee (2d6+4) and 2 claws +5 melee (1d4+1) and tail-slap +5 melee (1d6+4); Space/Reach: 5 ft./5 ft. (10 ft. with tail-slap); Special Attacks: Breath weapon [30 ft. cone, 4d6 cold, Ref DC 14], constrict 1d6+4, improved grab, powerful bite, swallow whole [2d6+4 plus 4 acid, gizzard AC 15, 15 hp]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness; Saves: Fort +6, Ref +4, Will +5; Abilities: Str 17, Dex 10, Con 15, Int 12, Wis 11, Cha 13; Skills: Appraise +4, Escape Artist +6, Knowledge (dungeoneering) +4, Hide +4, Intimidate +5, Jump +11, Listen +7, Move Silently +7, Spot +7, Use Magic Device +5, Swim +11, Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Improved Initiative, Multiattack; CR: 4)
Young Adult Albino Wyrm (Medium Dragon (Cold, Earth), Hit Dice: 6d12+18 (57 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 23 (+13 natural), touch 10, flat-footed 23; Base Attack/Grapple: +6/+10; Attack: Bite +10 melee (2d6+6) or tail-slap +10 melee (1d6+6); Full Attack: Bite +10 melee (2d6+6) and 2 claws +8 melee (1d4+2) and tail-slap +8 melee (1d6+6); Space/Reach: 5 ft./5 ft. (10 ft. with tail-slap); Special Attacks: Breath weapon [30 ft. cone, 5d6 cold, Ref DC 16], constrict 1d6+6, improved grab, powerful bite, swallow whole [2d6+6 plus 4 acid, gizzard AC 16, 20 hp]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness; Saves: Fort +8, Ref +5, Will +6; Abilities: Str 19, Dex 10, Con 17, Int 12, Wis 11, Cha 13; Skills: Appraise +5, Escape Artist +7, Knowledge (dungeoneering) +6, Hide +6, Intimidate +7, Jump +13, Listen +8, Move Silently +8, Spot +8, Use Magic Device +7, Swim +12, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Improved Initiative, Multiattack, Power Attack; CR: 6)
Adult Albino Wyrm (Large Dragon (Cold, Earth), Hit Dice: 7d12+28 (73 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 24 (-1 size, +15 natural), touch 9, flat-footed 24; Base Attack/Grapple: +7/+17; Attack: Bite +12 melee (3d6+9) or tail-slap +12 melee (1d8+9); Full Attack: Bite +12 melee (3d6+9) and 2 claws +7 melee (1d6+3) and tail-slap +7 melee (1d8+9); Space/Reach: 10 ft./5 ft. (10 ft. with bite, 20 ft. with tail-slap); Special Attacks: Breath weapon [40 ft. cone, 6d6 cold, Ref DC 17], constrict 1d8+9, improved grab, powerful bite, swallow whole [3d6+9 plus 6 acid, gizzard AC 17, 25 hp]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness, spell resistance 18; Saves: Fort +9, Ref +5, Will +7; Abilities: Str 23, Dex 10, Con 19, Int 14, Wis 11, Cha 15; Skills: Appraise +7, Escape Artist +8, Knowledge (dungeoneering) +7, Hide +6, Intimidate +10, Jump +16, Listen +10, Move Silently +10, Spot +10, Use Magic Device +10, Swim +14, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Improved Initiative, Multiattack, Power Attack; CR: 7)
Mature Adult Albino Wyrm (Large Dragon (Cold, Earth), Hit Dice: 11d12+55 (126 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 27 (-1 size, +18 natural), touch 9, flat-footed 27; Base Attack/Grapple: +11/+23; Attack: Bite +18 melee (3d6+12/19-20) or tail-slap +18 melee (1d8+12); Full Attack: Bite +18 melee (3d6+12/19-20) and 2 claws +16 melee (1d6+4) and tail-slap +16 melee (1d8+12); Space/Reach: 10 ft./ 5 ft. (10 ft. with bite, 20 ft. with tail-slap); Special Attacks: Breath weapon [40 ft. cone, 7d6 cold, Ref DC 20], constrict 1d8+12, improved grab, powerful bite, swallow whole [3d6+12 plus 6 acid, gizzard AC 19, 25 hp]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness, spell resistance 20; Saves: Fort +12, Ref +7, Will +9; Abilities: Str 27, Dex 10, Con 21, Int 14, Wis 11, Cha 15; Skills: Appraise +12, Escape Artist +12, Knowledge (dungeoneering) +12, Hide +8, Intimidate +14, Jump +22, Listen +12, Move Silently +12, Spot +12, Use Magic Device +12, Swim +16, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Improved Critical (bite), Improved Initiative, Multiattack, Power Attack; CR: 9)
Old Albino Wyrm (Huge Dragon (Cold, Earth), Hit Dice: 15d12+75 (172 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 29 (-2 size, +21 natural), touch 8, flat-footed 29; Base Attack/Grapple: +15/+33; Attack: Bite +23 melee (4d6+15/19-20) or tail-slap +23 melee (2d6+15); Full Attack: Bite +23 melee (4d6+15/19-20) and 2 claws +21 melee (1d8+5) and tail-slap +21 melee (2d6+15); Space/Reach: 15 ft./10 ft. (15 ft. with bite, 30 ft. with tail-slap); Special Attacks: Breath weapon [50 ft. cone, 8d6 cold, Ref DC 23], constrict 2d6+15, improved grab, powerful bite, swallow whole [4d6+15 plus 8 acid, gizzard AC 20, 30 hp], tail sweep [30 ft. semicircle, 2d6+15, DC 27]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness, spell resistance 22; Saves: Fort +15, Ref +9, Will +12; Abilities: Str 31, Dex 10, Con 23, Int 16, Wis 11, Cha 17; Skills: Appraise +17, Escape Artist +16, Knowledge (dungeoneering) +17, Hide +10, Intimidate +19, Jump +29, Listen +18, Move Silently +18, Spot +18, Use Magic Device +18, Swim +18, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Cleave, Improved Critical (bite), Improved Initiative, Improved Sunder, Multiattack, Power Attack; CR: 11)
Very Old Albino Wyrm (Huge Dragon (Cold, Earth), Hit Dice: 20d12+140 (270 hp); Init: +8; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 32 (-2 size, +24 natural), touch 8, flat-footed 32; Base Attack/Grapple: +20/+39; Attack: Bite +29 melee (6d6+16/19-20) or tail-slap +29 melee (2d6+16); Full Attack: Bite +29 melee (6d6+16/19-20) and 2 claws +27 melee (1d8+5) and tail-slap +27 melee (2d6+16); Space/Reach: 15 ft./10 ft. (15 ft. with bite, 30 ft. with tail-slap); Special Attacks: Breath weapon [50 ft. cone, 9d6 cold, Ref DC 27], constrict 2d6+16, improved grab, powerful bite, swallow whole [4d6+16 plus 8 acid, gizzard AC 22, 30 hp], tail sweep [30 ft. semicircle, 2d6+16, DC 31]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness, spell resistance 24; Saves: Fort +19, Ref +12, Will +15; Abilities: Str 33, Dex 10, Con 25, Int 16, Wis 11, Cha 17; Skills: Appraise +23, Escape Artist +21, Knowledge (dungeoneering) +23, Hide +15, Intimidate +24, Jump +35, Listen +21, Move Silently +21, Spot +21, Use Magic Device +22, Swim +19, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Cleave, Improved Critical (bite), Improved Initiative, Improved Natural Attack (bite), Improved Sunder, Multiattack, Power Attack; CR: 13)
Ancient Albino Wyrm (Huge Dragon (Cold, Earth), Hit Dice: 25d12+175 (337 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 35 (-2 size, +27 natural), touch 8, flat-footed 35; Base Attack/Grapple: +25/+45; Attack: Bite +35 melee (6d6+18/19-20) or tail-slap +35 melee (3d6+18); Full Attack: Bite +35 melee (6d6+18/19-20) and 2 claws +33 melee (1d8+6) and tail-slap +33 melee (3d6+18); Space/Reach: 15 ft./10 ft. (15 ft. with bite, 30 ft. with tail-slap); Special Attacks: Breath weapon [50 ft. cone, 10d6 cold, Ref DC 29], constrict 3d6+18, improved grab, powerful bite, swallow whole [4d6+18 plus 8 acid, gizzard AC 23, 30 hp], tail sweep [30 ft. semicircle, 3d6+18, DC 34]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., madness, spell resistance 26; Saves: Fort +31, Ref +14, Will +14; Abilities: Str 35, Dex 10, Con 25, Int 18, Wis 11, Cha 19; Skills: Appraise +32, Escape Artist +28, Knowledge (dungeoneering) +28, Hide +20, Intimidate +32, Jump +44, Listen +28, Move Silently +28, Spot +28, Use Magic Device +32, Swim +20, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Cleave, Dire Charge, Improved Critical (bite), Improved Initiative, Improved Natural Attack (bite), Improved Natural Attack (tail-slap), Improved Sunder, Multiattack, Power Attack; CR: 15)
Wyrm Albino Wyrm (Gargantuan Dragon (Cold, Earth), Hit Dice: 30d12+203 (391 hp); Init: +4; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 36 (-4 size, +30 natural), touch 6, flat-footed 36; Base Attack/Grapple: +30/+56; Attack: Bite +40 melee (8d6+21/19-20) or tail-slap +40 melee (4d6+21); Full Attack: Bite +40 melee (8d6+21/19-20) and 2 claws +38 melee (2d6+7) and tail-slap +38 melee (4d6+21); Space/Reach: 20 ft./15 ft. (20 ft. with bite, 40 ft. with tail-slap); Special Attacks: Breath weapon [60 ft. cone, 11d6 cold, Ref DC 33], constrict 4d6+21, improved grab, powerful bite, swallow whole [6d6+21 plus 8 acid, gizzard AC 25, 40 hp] , tail sweep [40 ft. semicircle, 4d6+21, DC 39]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., fast healing 3, madness, spell resistance 28; Saves: Fort +25, Ref +21, Will +21; Abilities: Str 39, Dex 10, Con 27, Int 18, Wis 11, Cha 19; Skills: Appraise +37, Escape Artist +33, Knowledge (dungeoneering) +37, Hide +21, Intimidate +37, Jump +51, Listen +33, Move Silently +33, Spot +33, Use Magic Device +37, Swim +22, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Cleave, Dire Charge, Epic Reflexes, Fast Healing, Improved Critical (bite), Improved Initiative, Improved Natural Attack (bite), Improved Natural Attack (tail-slap), Improved Sunder, Multiattack, Power Attack; CR: 18)
Great Wyrm Albino Wyrm (Gargantuan Dragon (Cold, Earth), Hit Dice: 36d12+288 (558 hp); Init: +8; Speed: 40 ft. (8 squares), burrow 10 ft., swim 20 ft.; AC: 39 (-4 size, +33 natural), touch 6, flat-footed 39; Base Attack/Grapple: +36/+63; Attack: Bite +47 melee (8d6+22/19-20) or tail-slap +47 melee (4d6+22); Full Attack: Bite +47 melee (8d6+22/19-20) and 2 claws +45 melee (3d6+7) and tail-slap +45 melee (4d6+22); Space/Reach: 20 ft./15 ft. (20 ft. with bite, 40 ft. with tail-slap); Special Attacks: Breath weapon [60 ft. cone, 12d6 cold, Ref DC 36], constrict 4d6+22, improved grab, powerful bite, swallow whole [6d6+22 plus 8 acid, gizzard AC 26, 40 hp] , tail sweep [40 ft. semicircle, 4d6+22, DC 43]; Special Qualities: Blindsense 120 ft., darkvision 120 ft., fast healing 3, madness, spell resistance 30; Saves: Fort +29, Ref +24, Will +25; Abilities: Str 41, Dex 10, Con 29, Int 20, Wis 11, Cha 21; Skills: Appraise +44, Escape Artist +39, Knowledge (arcana) +18, Knowledge (dungeoneering) +44, Knowledge (local) +18, Knowledge (nature) +18, Hide +27, Intimidate +44, Jump +58, Listen +39, Move Silently +39, Spot +39, Use Magic Device +44, Swim +23, Survival +2 (+4 underground), Use Rope +0 (+2 binding foes); Feats: Blind-Fight (B), Cleave, Dire Charge, Epic Reflexes, Fast Healing, Improved Critical (bite), Improved Initiative, Improved Natural Attack (bite), Improved Natural Attack (claw), Improved Natural Attack (tail-slap), Improved Sunder, Multiattack, Power Attack, Superior Initiative; CR: 20)