Breath Weapon (Su): A sand dragon has one breath weapon, a line of light??. A victim that makes a successful Ref save takes only 1/4 damage, but victims killed by the breath weapon are turned to a dust of sand. The effect of the breath weapon is otherwise like the disintegrate spell.
How's that?
It just calls it a "ray" in the original, without specifying what it looks like.
Maybe we should just call it "strange energy" to be on the safe side?
A couple of questions occur to me.
Its effects are described as "turns any living thing it touches into pure, loose, white sand", so what, if anything, does it do to non-living targets like undead, constructs, or carried equipment?
That also makes me want to include the "fine white sand" bit in the description.
Is it the equivalent to a petrification attack or a disintegration attack, or a combination of both? I'm wondering whether immunity to petrification would prevent any damage.
The original description makes mention of a "
rock to mud,
mud to rock,
stone shape, and
stone to flesh" method of restoring characters, so I'd like to have at least some reference to that.
How about this revision...
Breath Weapon (Su): A sand dragon has one breath weapon, a line of strange energy that causes X damage per age category. A victim that makes a successful Reflex save takes only 1/4 damage, but any living creature killed by the breath weapon is turned into a pile of fine white sand. Creatures who are immune to petrification are unaffected by this breath weapon.
A creature that has been turned to sand can be restored to life with a
wish,
reincarnation or
resurrection spell - the sand counts as the small portion of a body required for
resurrection. Alternatively, a
make whole spell can turn the pile of sand into a petrified corpse, which can then be turned into a fleshy but still dead body with a
stone to flesh spell, then returned to life with a
raise dead spell.
How do the abilities compare to other 1e dragons? We should set the progressions.
They're at the high end.
- Armor Class 0 is the same as a Bronze Dragon but not as good as a Red (-1) or Gold (-2).
- Hit Dice 10-12 is the same as a Gold Dragon.
- 1-8 Claw Damage is the same as a Red or Gold Dragon, but
- 2-20 Bite Damage is weak, the same as a Green Dragon.
- Special Abilities are generally better - no standard Chromatic or Metallic dragon has Magic Resistance or a 9 in 10 chance of surprise in 1st Edition.
- Intelligence is equal to a Bronze, Silver, or Red Dragon.
- Size of 38' is in the middle - they're two feet longer than a Copper or Green Dragon (36') and four feet shorter than a Blue or Bronze (42').
- Spell Use is equal to a Red Dragon in spell levels (who also get a 1/1/2/2/3/3/4/4 progression) but not in type (since they have some Druid spells).
- Speaking/Magic-Use/Sleeping - the Speaking/Magic Use chance of 80%/80% is between a Red (75%/40%) and a Gold (90%/100%), while the Sleeping chance of 30% is the same as a Blue Dragon.
As to how that translates into 3E stats will require some debate.