That looks good for 4th level. I could go for 300 ft telepathy.
5th: break enchantment, dispel law, fire shield (D), greater command, mass cure light wounds, mass inflict light wounds, scrying, true seeing ??
Sure, false vision will be fine.
6th: animate objects, forbiddance, geas/quest, harm, heal, mass eagle's splendor, mislead (D)
Not sure what I think about all of these, but the 6th level choices are somehow not too inspiring. We could swap out something for blade barrier, though.
Let's go with the 2nd choice, I like the logic for that.
At 7th level, I'd probably go with spell turning for the domain spell, since it's not a cleric spell otherwise and isn't one of her SLAs. For the other five spells, what about destruction, ethereal jaunt, greater restoration, greater scrying, regenerate? Oddly, I don't find most of the 7th level spells very inspiring/appropriate, except for the ones she already has as SLAs.
Argh, I'm just having a hard time keeping track of all her SLAs, etc. Repulsion is fine. Let's keep spell turning for the domain spell and remember screen for her arcane casting.
Thoughts on 8th level? Antimagic field, dimensional lock, earthquake, firestorm, maybe symbol of insanity sound reasonable to me. Maybe polymorph any object for the domain spell, or perhaps incendiary cloud?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.