Converting World of Greyhawk monsters

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Maybe. Maybe plant. What are yellow musk zombies and such? All I can say is that somebody in D&D history has a fondness for mold-filled bodies.
 


I'm going to vote for plant, then. Might be interesting if victims of spore blight turn into these upon death, rather than directly into mold wyrms. Huh.

I feel like I need more info from the adventure on their spell channeling and the hierarchical mind.
 


Yeah, the entry makes it seem as if it's a particular mold wyrm that makes these guys, instead of just mold wyrms.
True, assuming Moldmutter is a mold wyrm (not that it's necessarily safe to make such assumptions when dealing with old school adventures like this. ;)) Anyway, just a thought.
 

Mossmutter is indeed an enhanced mold wyrm. He is also a "False Keraptis", which is a complex template-like effect cause by memorising one of the wizard Keraptis's "imprints" (personality fragments). Doing this triggers some strange effects, such as the propensity to begin subsuming other minds to form a "hierarchical mind". False Kerapti gain the ability to generate spell effects as a 12th-level wizard, in additional to their regular powers and abilities. But assuming that I'm reading the text correctly, Skin puppets only gain these spell effects if they join with two other skin puppets.
 

So, to make a generic skin puppet, we should ignore all this about Mossmutter and the false Keraptis. So, no hive mind, no joint spellcasting.
 

Maybe, but in Return to White Plume Mountain there is no such thing as a generic skin puppet -- they only exist as minions of Mossmutter.
 


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