Converting World of Greyhawk monsters

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Ah, sorry, so you were thinking that, once Dex hits 0, the effect vanishes? Ok, that makes sense. I'd maybe make it go a while past that, but I don't have any set idea.
 

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No, no, the minute minus the Dex. As in, the effect lasts a minute total. It does Dex damage until Dex hits 0, then the victim is paralyzed for the rest of the minute.

Demiurge out.
 

Sounding good so far.

For ability scores, taking a Large viper...

Str 10, Dex 17, Con 11, Int 1, Wis 12, Cha 2

...and applying the zombie template (Abilities: A zombie’s Strength increases by +2, its Dexterity decreases by 2, it has no Constitution or Intelligence score, its Wisdom changes to 10, and its Charisma changes to 1.)...

Str 12, Dex 15, Con -, Int -, Wis 10, Cha 1

Since save DCs will probably be Cha-based, bump that to 11 or higher?

Seem reasonable?
 

Ok, got it now. Just having a brain freeze, don't mind me.

That sounds good. Let's bump Cha to 11 for the fear DC (DC 12 for 4HD sounds good, b/c it seems like it doesn't scare adventurers easily), but I think the paralysis DC should be Con-based.
 





Ok, this looks good. How about 30 ft for the fear aura? Also, I'd say make the Dex penalty -2 per round for the spittle.
 

Updated.

Organization: Solitary or x (2-6)

Challenge Rating: x

Advancement: x

A scryxull is 15 to 20 feet long and weighs x pounds.

A spellcaster of xth or higher level can create a scryxull by casting create undead on the corpse of a serpent of at least Large size.
 

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