So Yabuk our Half-Orc Barbarian had been possessed by an evil ghost who sought to release an ancient evil. Most of the party was already down from the ghost's allies ... in fact of 7 characters, only the Half-Orc Barbarian, the Human Favored Soul, and the Riathenor (don't ask) were still up, and all of them critically injured.
They Favored Soul doesn't want to kill the Barbarian, simply knock him (the Barbarian) unconscious so he'll stop beating him (the Favored Soul) to death. The Raithenor can't help because his legs are both broken and him movement is down to 5' steps only.
Let me turn from this story for a second and tell you about the Favored Soul's player. Have you ever met a player that seems to NEVER roll that 20 when he needs it? And always rolls a 1 when he doesn't? This is him in our group.
So back to the fight ... a ghost possessed Barbarian is happily chopping our party's Favored Soul to pieces. Without any way to take the Barbarian down, the Favored Soul decides to cast Inflict Light Wounds on him, hoping he'll knock him unconscious. With baited breath around the table, we watch him roll, wondering whether he'll succeed in subduing the possessed Barbarian. The dice tumbles across the table and lands on ...
... a 20. He crits the Barbarian with an Inflict Light Wounds and kills him outright. Much ribbing was done to both players (and still is!
)
They Favored Soul doesn't want to kill the Barbarian, simply knock him (the Barbarian) unconscious so he'll stop beating him (the Favored Soul) to death. The Raithenor can't help because his legs are both broken and him movement is down to 5' steps only.
Let me turn from this story for a second and tell you about the Favored Soul's player. Have you ever met a player that seems to NEVER roll that 20 when he needs it? And always rolls a 1 when he doesn't? This is him in our group.
So back to the fight ... a ghost possessed Barbarian is happily chopping our party's Favored Soul to pieces. Without any way to take the Barbarian down, the Favored Soul decides to cast Inflict Light Wounds on him, hoping he'll knock him unconscious. With baited breath around the table, we watch him roll, wondering whether he'll succeed in subduing the possessed Barbarian. The dice tumbles across the table and lands on ...
... a 20. He crits the Barbarian with an Inflict Light Wounds and kills him outright. Much ribbing was done to both players (and still is!
